Class Hotfixes – 3/12

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90 Draenei Death Knight
6380
Rygarius if there was a like button on your OP I'd spam it till my finger bore through my iPad screen.
90 Draenei Shaman
7005
so are 150k frost bombs gunna be back in pvp now?
90 Tauren Druid
12645
Where the moonkin love at? Moonkins need nerfs too.


Not yet apparently.

We want the dot specs to do well in multi-dot scenarios, but Affliction, Demonology and Shadow were doing too well on multi-dot fights and are still quite competitive on non-multi-dot fights. Balance druids, so far, are where we want them to be.
Mage: Nether Tempest, Living Bomb, Frost Bomb damage +40%.
Frost Bomb damage +40%.
+40%.
lol
41 Gnome Priest
310
Nice
90 Night Elf Druid
7850
Feral Druid buffs?
90 Tauren Monk
9420
Lead Systems Designer Greg Street (Ghostcrawler) wanted to give notice of several class hotfixes that went live last night along with the reasoning behind those changes.

Hotfixes:

  • Mage: Nether Tempest, Living Bomb, Frost Bomb damage +40%.

  • We’re happy with the relative power of Arcane, Fire and Frost mages in PvE to each other, but all three specs are below where we want them. We were hoping that once groups got past the first few 5.2 raid encounters that benefit a lot from multi-dotting that we’d see mage DPS climb, but it’s not there yet. We don’t want to change rotations or force players to change specs, so we wanted a relatively passive change.

    We decided to buff the bombs because it affects all three specs relatively similarly and is as close to a passive form of damage as mages have. Had we buffed the cast-time nukes, the risk is that mages would lose even more DPS on high movement or high multi-dot fights, which wasn’t our intent. If these buffs aren’t sufficient, we will happily make more, but we’d rather make a few buffs a few times in a row rather than over buff then have to nerf it back down.

  • Warlock: Corruption damage -25%.
  • Warlock: Doom damage -25%.
  • Priest: Shadow Word: Pain damage -25%.

  • We want the dot specs to do well in multi-dot scenarios, but Affliction, Demonology and Shadow were doing too well on multi-dot fights and are still quite competitive on non-multi-dot fights. Balance druids, so far, are where we want them to be.

  • Death Knight: Howling Blast secondary target damage to 50% of primary target (down from 65%)
  • Death Knight: Rune Strike damage +25%.
  • Warrior: Shield Slam damage +25%.
  • Warrior: Deep Wounds damage for Protection only, +50%.

  • We’re keeping a close eye on death knights. Frost and Unholy are both performing really well, but Frost was higher than we wanted during cleave-type scenarios. They will still be quite good at cleaving even with this change.

    Tank DPS is a difficult metric to measure because some tanks care a lot about their DPS, and work to maximize it, while others are content to fill the more traditional tank role of worrying about survivability and boss control, and pay less attention to their DPS. Therefore, it’s challenging to analyze logs and determine whether you’re seeing the full potential of tank DPS or not. For now, we think warrior and DK tank DPS was a little low, so we took steps to adjust it.

    Remember, it’s not a goal that every spec do exactly equally well in every possible encounter, and in fact we think that would be boring. We just don’t want things to get so extreme that certain specs feel like they aren’t meaningfully contributing to the group’s efforts. All of this means that raid performance is a somewhat subjective call and we’d like to ask that you keep that in mind as you offer your feedback.


    so ww get nerfed but mages get rebuffed again for the millionth time?
    90 Human Monk
    10925
    Still ignoring WW monks. Every ptr discussion that asked anything about WW got /derailed to "MW can do X". Usually by none other then Greg "GC" Street himself. Stop dodging the issues and give us some clue that someone is paying attention. Btw mages/hunters/rogues have 3 dps specs, if one is crappy they can usually switch and do better(mage in my guild did with no problems).
    90 Pandaren Monk
    14580
    Nothing about WW Monks? Our DPS dropped off the charts and we are less competetive than mages. Please have another look GC.
    90 Troll Hunter
    2605
    Hotfixes:

    Mage: Nether Tempest, Living Bomb, Frost Bomb damage +40%.

    We’re happy with the relative power of Arcane, Fire and Frost mages in PvE to each other, but all three specs are below where we want them. We were hoping that once groups got past the first few 5.2 raid encounters that benefit a lot from multi-dotting that we’d see mage DPS climb, but it’s not there yet. We don’t want to change rotations or force players to change specs, so we wanted a relatively passive change.

    We decided to buff the bombs because it affects all three specs relatively similarly and is as close to a passive form of damage as mages have. Had we buffed the cast-time nukes, the risk is that mages would lose even more DPS on high movement or high multi-dot fights, which wasn’t our intent. If these buffs aren’t sufficient, we will happily make more, but we’d rather make a few buffs a few times in a row rather than over buff then have to nerf it back down.


    Warrior: Shield Slam damage +25%.
    Warrior: Deep Wounds damage for Protection only, +50%.


    Omg this made my day. Welcome back to the OP club guys, we missed you.
    90 Draenei Shaman
    17340
    Well I hope the mages are happy... if nothing else.


    If GC is happy, mages are happy.
    90 Undead Death Knight
    5020
    Nether Tempest, Living Bomb, Frost Bomb damage +40%.


    And once again mages will be OP. AGAIN.
    90 Human Priest
    7895
    Why in the world did frost mages get a buff when they're doing the most ridiculous damage in PvP right now?

    This! Seriously...I've seen one frost mage destroy like 3 players with just Ice Lance....ridiculous
    90 Orc Warlock
    13695
  • Warlock: Corruption damage -25%.
  • Warlock: Doom damage -25%.


  • Yay i guess
    Tank DPS is a difficult metric to measure because some tanks care a lot about their DPS, and work to maximize it, while others are content to fill the more traditional tank role of worrying about survivability and boss control, and pay less attention to their DPS. Therefore, it’s challenging to analyze logs and determine whether you’re seeing the full potential of tank DPS or not. For now, we think warrior and DK tank DPS was a little low, so we took steps to adjust it.

    Still laughing not only that they got buffed but you deleted my post for criticizing the devs. Lololol
    90 Worgen Mage
    20350
    Reposting from the Mage forum.

    At first glance, it seems like they're trying to make us viable NT multi-dotters. And it does give us some extra AOE with Frost Bomb. Not much though.

    With NT doing a bunch of damage, I'm more inclined to refresh it at 1.5-2 seconds even if I do lose a tick.

    Also, isn't 40% extra Frost Bomb damage going to be too strong for PVP? Or maybe this doesn't apply to players.
    90 Goblin Priest
    8975
    Stop nerfing shadow. WE SUCK ALREADY STOP IT
    90 Undead Death Knight
    5020
    03/12/2013 12:21 PMPosted by Møbkillz
  • Warlock: Corruption damage -25%.
  • Warlock: Doom damage -25%.


  • Yay i guess


    You do realize that's MINUS right?
    90 Draenei Shaman
    7505
    Do you have any idea how much those bomb buffs are going to affect pvp. Absolutely absurd.
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