Oondasta and Nalak Hotfixes
but.....then you don't want CRZ.....
Make up your freaking minds.
So when we say we have issues with CRZ like having people from high pop realms camping our spawns or resource nodes it's not a problem?
But when people form CRZ realms actually do something that's helpful and useful for us all, you call foul and nix it cause you dont' want people server hopping for loot.
guess what sparky, you need to nerf the encounter then. Right now that thing's really only doable by people on servers that are crammed to the brim with people to get enough to take him down.
Will they fix that though? I wouldn't hold my breath.
according to realmpop, the server with the LOWEST amount of players is Chromaggus with 18k players 4k alliance / 14k horde, i'm sure it might not be ideal. But it shouldn't be that hard to find 60-100 players to kill oondasta, on either faction.
That's total population, including levels 1-89.
At 90, Chromaggus has 257 Alliance and 1313 Horde. Then, you could probably cut that number in half due to alts, then cut it in half for players that don't want to raid for one reason or another, then divide it by 10 because everyone isn't on all the time. THEN you would probably have a semi-accurate pool of players to choose from.
High pop servers are likely to have a majority of the major top end raiding guilds, and I would guess most, if not all 25M raid guilds. They also have the population for zergs of Oondasta.
Low and mid pop servers have few to no end top raiding guilds, and not enough pop to zer Oondasta.
Which means... All this dose is keep all the kills on servers that could get the kills without CRZ to start with!
So the point of this is to penalize the servers who don't have the guilds or manpower to down the boss anyways.
Then the encounter needs to be nerfed, and nerfed hard, so a single raid group can accomplish it.Plenty of servers are simply incapable of fielding the kinds of numbers required to fight this - cross-realm is the only way a lot of people can participate.Besides, the fight is going to be obsolete in a few months anyways (just like Sha is now). Why not let people have their fun while they can?Isn't this why CRZ was put in in the first place? Give a leg-up to those servers suffering from low population?
THAT'S BS ....
Detheroc is completely dead we should get free transfers to least mid level pop....
but alliance majority for putting up with this crap...
Im know im transferring on character but to transfer them all and all my firends of like 4 years
on this server i would miss but thats all!!
Blizz is crazy we don't even have 40 alliance that's geared for this encounter ..They all went horde .. I say mass tickets lol.....
u guys are crazy ((or im the one crazy perhaps)) ...
The respawn timer made is even worse.
It is a fun fight, its challenging, but it may be a bit too hard for most players to manage.
This is on a medium pop server that is nowhere near dead. Awesome judgement call, Blizzard. :| I don't mind difficulty, but you should severely downgrade the numbers that are required for it. Requiring skill is fine, but not all realms have the numbers to support multiple 25m guilds which was the design intent. Basically this will be zerged by people on the highest pop realms and no one else will get to finish it. Oondasta is a failed experiment, one that hopefully will not be repeated in the future.
Please report any Code of Conduct violations, including:
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.