Please. I don't want to hear from the flamers that I'm "whining". Anyone with a Paladin knows what I'm talking about. And Locks will especially not want ANY changes that will take away their "invulnerability". But I'm always reading the latest from Blizz about how they are trying to "balance" PvP, and all my friends show me all their AWESOME new abilities and ways to put together their new spells and talents that give one massive advantage or another. I truly feel Paladins have been left in the cold on things. But I know many other classes MUST feel frustrated about Fear.
EVERY, and I mean every, CC has counter-measures... except Fear. To give an ability to a class that has NO cooldown, that, despite diminishing returns, can be re-cast immediately after the diminishing returns expire, with no penalty, AND doesn't break on life-drains that sap 25% or more of your health... etc. It's absurd. I'm running into DKs that have immunity to stuns. A druid can change forms instantly to break slows and dazes. The list goes on. But Pallys have one thing to break fear... the same trinket EVERYONE has (and humans get for free). Hand of Freedom and Emancipate are equal and equally useless. I don't even care about being rooted cuz I can heal while rooted and cast my ranged attacks. I can waste an ENTIRE talent tier to be able to cast HoF twice, which breaks virtually no meaningful CCs. That's it. DKs can yank people in to melee range. I can run (slowly) up to melee range, only to be feared, which can't be broken, by a class that moves quickly AND can teleport two different ways to 40yd range? THEN the one chance I get close enough to stun and attack, their minion stuns me. And the 2 minute CD trinket I had to use earlier is useless.
I've read so many post by Blizz about "balancing" PvP. Pallys have been nerfed on every patch the last year, while I see new, fun abilities being introduced all around. I see forum post after another about Ret basically being useless in PvP, and it is. I'm a holy warrior, for heaven's sake (pardon the pun) and I can't cleanse a curse?!?
I can't help but get the feeling that the Blizz CEO is a Lock who has a standing order to make Fear invulnerable. EVERY other CC in the game can be broken by one thing or another (not just a 2 min CD trinket that everyone has). I'm not crying... I'm just starting to not care to even try. I've spent the last two months making and re-making macros, changing talents, different glyphs, EVERY thing available to my class, to eek out every millisecond of ability and be more effective, and it's just pointless. I finally went to Holy Shock just so I could attack from range with SOME hope of doing some damage and surviving before the next Fear hits me. I'm not saying make Pallys OP again (cuz we have been in the past). But, frankly, there's nothing special about the class anymore. But I know it's not just Pallys. Fear is just plain OP by itself. No CD. Doesn't break on many HEAVY damage DOTs. This is ridiculous, Blizz. Do you really not see this? Anyone who agrees, please post and add your voice and HOPEFULLY we'll see some balance on this ability. Anyone who disagrees, well, I respectfully disagree in advance. An not-so-deep-down, I know you know it's true. But really, do you want an ability that doesn't even make you have to play the game? I feel no shame in losing to something that can't be removed by anything. But you should feel embarrassed to "need" it to win. Let's get on equal footing, then let our skills speak.
And one quick note... am I the only one who misses the old talent tree? I LOVED picking and choosing what *I* wanted for my own play style! I loved spending 20 minutes making that decision to put that hard-earned talent point where it felt good and fit my play style. And JUST when I hit the level where I could start including cross-spec talents, Blizz "simplified" the talent tree. It made me feel like I was a little kid who couldn't decide for himself what he wanted and what worked best. We CAN think for ourselves, Blizz. And this game shouldn't be about over-simplification. It's supposed to be deep and rich, and make us feel in control of our own "WoW destiny" (not meaning to get cheesy... just what I feel). At the same time they made the talent tree more "manageable" for us, we got Pokemon pet battles introduced. Do they REALLY think it's 10 year olds playing this game? I'm sure there are some, but (I think) most of us are teens and adults who truly appreciate the depth of this game. So please add your intelligent thoughts and feelings about this, and if enough of us who actually care will respond here, maybe the wonderful, hard-working folks at Blizzard will listen. Thanks for reading, and thanks for your time!