instant 12 sec cooldown
Requires melee weapon in main hand
A mighty blow that deals 190% wep damage from both weapons and reduces all healing done or received by 25%. You can use Raging Blow twice in a row, each use has a 12 sec recharge time. Enrage effects reset a charge. Limit 2 charges.
What this change would do:
-Allow fresh 90 fury warriors the option to stick with fury and not feel forced to go arms due to having too many gaps in the rotation and nothing to do (due to low crit rating).
- Gives Dps Warriors a niche and a reason to be brought in rbgs due to meatcleaver Stacked Raging blows spreading the Ms effect and some extra viability for fury. With the tank changes wars will be hurt by this the most out of all the classes due to fc being what makes wars desirable.
What this change does not do:
- Affect high end Pve. Players sitting at 510+ Ilvl or 30%+ Crit Will not notice a change in priority or rotation, sitting in BiS gear crit will be around 30-32% unbuffed, meaning with raid buffs etc. They will be around 70-74% critical strike chance on bloodthirst, so going 2 or 3 bloodthirsts without a crit will be VERY unlikely.
- This will not affect how fury scales with gear. Crit will be just as important as it is now and this will not diminish its value.
Then they can take the Ms effect off of Wildstrike and call it good.
Make it happen blizz.
Edit: Edited to refine how the ability would act and to edit out some things.
Edit 2: Basically The ability would work the same as now except you can use it without being enraged first for double its rage cost and a 6 sec cd. You could still fit 3 into a cs window
Edit 3: Updated OP, added in what the tooltip would look like with the new changes.