Could it possibly be time for a complete overhaul of hunters?
We already got 1 with the switch from mana to focus so I rather not have my class mutilated again. I think our dps is fine, in my group I'm constantly 1-7 with my raid group and that's all that matters is that your dps is competitive with what your group does. Hunters also scale really well as the content is released especially MM which relies almost purely on stat inflation in the past. SV just has a lower scale ratio which is why it is so good early in expansions. With the changes to RPPM our 2piece 4 piece trinkets and meta proc with haste which helps our scaling. (especially considering how much haste we have in full normal BiS gear 1.5 cobra shot is amazing)
The only difference now is that Hunters were so useful in heroic tier progression for t14 compared to t15, 100% uptime on constant movement fights with specs that were focused on single target and AoE fights, painting on dogs, static shock soaking, range de-enrage on kings, rings on zorlok, kiting with garalon, Deterrence for solo soaking on Elegon and Will. I've only done Heroic Jinrock but being able to reject the debuff is really awesome, would love to see 17+ hunter dps group just void the debuff.
Hunters already have the ability to bring every buff and debuff in the game to a raid team. We also have range MDs, deterrence that cheezes a lot of mechanics on 60 second cool down, with great movability and 100% up-time dps on movement. Your not a handicap because your a hunter just be a better raider. Don't die, min/max your dps, be useful. Unless your competing for world firsts (which looks your not) then hunters are just fine. If your being sat on fights it might just be "your" dps or your SA thats lacking. "Bring the raider, not the class"