Conditional Macro Question

90 Blood Elf Death Knight
Following is a macro that should do a cast sequence of taunts on an enemies, heal a live player (I have Death Coil glyphed), or Battle rez a dead player.

/castsequence reset=35 [@mouseover, harm, nodead] [harm, nodead] Death Grip, Dark Command, Dark Command, Dark Command, Dark Command; [@mouseover, help, nodead] Death Coil; [@mouseover, help, dead] Raise Ally

Unfortunately, it is not currently working as intended. Any thought or insights would be greatly appreciated.

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90 Night Elf Priest
What exactly isn't working? Which part fails? What do you expect to happen and what happens instead?
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91 Orc Monk
I always wondered why the tanks in LFR were perpetually taunting when it wasn't needed...
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100 Blood Elf Paladin
The reset= conditions have to go after the [bracketed conditionals] in a cast sequence.
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90 Goblin Death Knight
Also, don't do this. For the love of god, don't do this.
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100 Draenei Shaman
Also, don't do this. For the love of god, don't do this.

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