How about NON-CASUAL realms??

95 Undead Rogue
6025
Meh. The hell with it. You're essentially asking for a rollback.



Okay nice wall of text but all I am proposing is changed level restrictions, gold prices, heirloom removal, and experience amounts. Not that hard to implement.

I didn't say anything about attunements, keys, etc. The only content restriction I proposed is keeping guild's at level 1.
There's is little to nothing in your idea that is either new/unique to differentiate it from any other "Vanilla Server" proposal... or that would prevent you and a group of others from self imposed restrictions. Mount prices and CRZ are the only 2 I see that you can't do yourselves without Blizz going to a ton of work so -- in their own words -- "a very small minority of players can play what we feel would be an inferior cousin of the World of Warcraft today," and putting them in a position of, "developing and supporting two different games." They don't want that and won't do it.
Reply Quote
95 Undead Rogue
6025
Thanks for reposting this random players response to the idea.

Do you have anything that's actually substantial? Like from a blue? The tweet from GC where he says the devs are too lazy to do both, and they think Vanilla server wouldn't like the lack of attention doesn't count.

If not, then how about posting your own opinion instead of copy/pasting other people's. mmmkay? Thanks
Well, since you asked for it -- this most current version is as of 4/16. I found that one of my links to another post is now invalid because Blizz has deleted the thread that link refers to -- don't know why. So, I've had to revise my Wall again.

Here goes, ready? (There's a tl;dr down there if you're not literate enough to handle what follows) --

Summary of Blizz’s public stance:

1. Blizz does not believe there are enough people interested in utilizing this idea long term to justify the various costs necessary to bring it about. (see reference below for comments re “a small minority”)

2. Blizz feels this idea is counter to the nature of MMO’s; non-progression equates to stagnation and eventual boredom. (see reference below for comments re “it’s not a very good idea”)

3. The original game code does not exist in that form anymore. All the old data has been replaced, with the newer data which was not saved (archived) for later reuse. It was over-written and destroyed. “There is no switch to flip on the realms to roll back years of patches and changes…” (see extended Blizzard quote below). In keeping with the sentiment expressed in #2, above, it’s gone – never to return. Even if it were “recoverable” by other means it would still require lengthy and expensive rewrite, a task Blizzard has denied interest in. Which leads to…

4. They have no plans or desire to recreate the original version(s). They refer to the notion of attempting to do so as “a logistical nightmare,”… and in keeping with their stance in #1, above the time, money and resources required are prohibitive and unjustified. (see below for comments re “it really doesn’t get much use” and “it’s not as simple as people make it out to be”)

To paraphrase it all: “Too much cost, too little interest and it’s not what the game is about… we’re not doing it.”

Proponents are adamant it is a good thing and continue to post it (in various forms), sometimes multiple times a day, despite heavy resistance.

Analogies:
Those who argue for “Classic”, “Vanilla”, “Old Content”, “Old Expansion”, “Old Style”, “Old School”, “Realm Specific”, “Locked Progression”, “Throwback”, “Vintage”, “Retro”, “Past Era”, “Legacy”, “Expansion”, “Expansion Specific”, “Premium”, "Non-casual", (or any other variant thereof) servers frequently fail to put real thought into their idea. Consider how this would work in similar situations in other venues.

The movie industry:
“The earliest days of film were so much better; we really had fun and such a sense of adventure. We really had to work at understanding what was going on and those that couldn’t read the subtitles were just bad. We want special theaters that play only silent films (Vanilla), those were so awesome and we miss them so much. For those that want black and white “talkies” (BC) we can maybe have some that do those too, but no further. Technicolor (WotLK) is where the studios went wrong and this fancy Bullet-Time fx (Cata) junk is just taking the whole thing in the wrong direction…Blizz, fix it now! Give us our silent films back!”

The auto industry:
We want our Model-T’s back (Vanilla)… Henry Ford’s stuff was so awesome (blah, blah)…We could support maybe the Mustang (BC), but no further (blah, blah)… Datsun’s 280Z (WotLK) is where it all went wrong (blah, blah)…Chrysler Minivans (Cata) are just too bad to deal with (blah, blah)…

Proponents are asking either for (a) regression to the past where things were not better than they are now…and want to drag everyone else in the game with them… or (b) the ability to segregate themselves from everyone else so they can indulge in their nostalgia. Not only does the majority of the player base not want that, neither does Blizzard. Not enough people want it to justify the costs of doing it and… most importantly… it goes against the progressive vision the company -- and players -- have for the game as a whole.

You will have no better chance of getting Blizzard to do this than you would convincing the movie industry to revert to silent, black and white only films or the auto industry to revert to producing nothing but cars like the Model-T.

Proponents seem to believe that, despite the age of the game and the number of people who play, that they are --

1. The first person bright enough to have come up with this idea. They are wrong.

or

2. They seem to believe that Blizzard is:

a. Incompetent -- in that Blizz failed to do the research on this idea to determine if it is marketable (wrong).

b. Stupid -- in that Blizz did do the research and failed to interpret the data from such research correctly (wrong).

Blizzard has addressed this issue publicly many times. Take some time and read all that stuff and maybe you'll start to get an idea of what's involved.

Blizzard specific references on the issue:

A.
We were at one time internally discussing the possibility fairly seriously, but the long term interest in continued play on them couldn't justify the extremely large amount of development and support resources it would take to implement and maintain them. We'd effectively be developing and supporting two different games.
Drysc (CM), Feb 21, 2008
http://blue.mmo-champion.com/topic/63797/wow-classic-servers


B.
We occasionally see requests for us to open pre-TBC realms, or classic realms if you prefer. Lately there have also been requests for pre-WotLK realms, and I am sure that once the next expansion pack is released there will be requests for pre-Cataclysm realms as well. We have answered these requests quite a few times now saying that we have no plans to open such realms, and this is still the case today.

We have no plans to open classic realms or limited expansion content realms, and you should not expect to see the opening of such realms with the launch of Cataclysm either.

We realize that some of you feel that the classic game was more fun than the current game, and as a result would like to revel in nostalgia; the developers however prefer to keep the game moving forward as they want the game to continuously evolve and progress.
Vaneras (CM), Nov 28, 2009
http://blue.mmo-champion.com/topic/1659/tbc-wotlk-origional-realms


C.
We have no plans of making pre-TBC realms. This goes against the very nature of an MMO and would be a logistical nightmare. There's no switch to flip on the realms to roll back years of patches and changes, and we don't intend to invent one so that a very small minority of players can play what we feel would be an inferior cousin of the World of Warcraft of today.
Zarhym (CM), April 27, 2010
http://blue.mmo-champion.com/topic/19223/cataclysm-the-wow-killer


D.
Question: The whole topic of classic servers has been popping up on the forums, always on yours - I assume with the release of Cataclysm there's this huge wave of nostalgia here because you can't play in the old world anymore. Is this something you might consider doing after the Cataclysm launch?

Chilton: Currently, my answer would be probably not. The reason I say that is because any massively multiplayer game that has pretty much ever existed and has ever done any expansions has always gotten the nostalgia of, "Oh God, wouldn't it be great if we could have classic servers!" and more than anything else that generally proves to be nostalgia. In most cases - in almost all cases - the way it ends up playing out is that the game wasn't as good back then as people remember it being and then when those servers become available, they go play there for a little bit and quickly remember that it wasn’t quite as good as what they remembered in their minds and they don’t play there anymore and you set up all these servers and you dedicated all this hardware to it and it really doesn't get much use. So, for me, the historical lesson is that it's not a very good idea to do *laughs* - it's a great idea to talk about.
Tom Chilton (lead game designer), Aug 20, 2010
http://www.wowhead.com/news=166540/exclusive-gamescom-tom-chilton-interview-archaeology-details-and-more
(approx. half way down page)

E.
Never say never, but developing for and supporting multiple codebases (while possible) would very unlikely be worth it. It's really not as simple as people make it out to be. Those playing on a 'classic' server would still require support, and absolutely still request bug fixes, changes, additions, content, etc.

The notion that the game frozen in time with no patches, no new content, no changes, would be fun to play forever, is in my opinion a very clouded vision of how it would actually play out.
Bashiok (CM), April 21, 2011 (emphasis added)
http://us.battle.net/wow/en/forum/topic/2416153275#6

F. https://twitter.com/ghostcrawler/status/285881503165054976
Greg “Ghostcrawler” Street, Dec 31, 2012

Additionally, read this player post that might remind you of some of what you “miss” about Vanilla WoW:

G. http://us.battle.net/wow/en/forum/topic/3881718715?page=1

H. WowInsider has a similar negative view:
May 2, 2012
http://wow.joystiq.com/2012/05/02/5-awesome-ways-world-of-warcraft-has-improved-since-day-one/#continued

Also –

I.
I work for a software company with corporate customers. Each of them has rather more invested in equipment than a PC gamer, and they like paying for upgrades even less.

Our products have been advancing technologically over time in a gradual fashion, so as not to lose the customers with the oldest equipment. However, things like operating system support and hardware version support are outside our control--which means we have to keep slowly advancing the requirements, and adjust existing code to match. Over time that means stuff eventually falls off the list of what we can support, because our code, gradually upgraded as it is, starts to require OS or hardware features the oldest equipment can't support.

We couldn't turn the clock back ten years, or probably even five, if we wanted to.

Blizz is no doubt in the same pickle. They've changed their database structure, upgraded the graphics, and likely done a lot of more subtle stuff over the last seven years that makes it fundamentally impossible to support Vanilla code, even assuming that code still exists in pristine form somewhere.

MOP will, as I understand it, very likely require at least a duo core CPU. That's another significant difference that can't be rolled back.

Therefore: what the Vanilla crowd is actually asking for is the development of new code to duplicate old code. That's not easy or cheap, and is going to compete directly for resources with development of current content. There would have to be a monumental ground surge of interest to make it feasible, an order of magnitude greater than what has ever been exhibited on the forums.

TLDR: That's not how software works.
[Note: This post, originally found at http://us.battle.net/wow/en/forum/topic/6080659727?page=2 has been subsequently deleted by Blizzard – reason(s) unknown]

From the EU forums, Feb 23, 2011

J. http://eu.battle.net/wow/en/forum/topic/1751857331

K. MMOChampion poll about whether Blizz should have such servers:
(June 19, 2012)
http://www.mmo-champion.com/threads/1149323-Would-you-play-on-an-official-Vanilla-or-BC-server

L.
It's a line Blizzard has drawn from way back when, yet suggestions or requests for classic realms continue to pop up on the forums. Let me tell you here and now... don't bother. Blizzard will eventually just lock your thread or delete it entirely simply because it's not in their best interests to provide such a service.

M. http://wow.joystiq.com/2009/03/13/no-vanilla-wow-realms-really/
Mar 13, 2009

N. The following is a list of 22 threads posted on the issue from Feb 10, 2013 through March 12, 2013 (just over 30 days). It demonstrates how frequently this topic is raised and how thoroughly it is rejected… every time.

One Server to Rule Them All: http://us.battle.net/wow/en/forum/topic/8197650388
Thoughts on a Pre-BC Server Only: http://us.battle.net/wow/en/forum/topic/8196600825?page=1
Possibility of restarting old expansion: http://us.battle.net/wow/en/forum/topic/8198640337
A realistic look at classic servers: http://us.battle.net/wow/en/forum/topic/8197910153?page=1
Bring back vanilla WoW servers!: http://us.battle.net/wow/en/forum/topic/8196600603
Would You Be Willing To…: http://us.battle.net/wow/en/forum/topic/8178048102?page=1
New servers please: http://us.battle.net/wow/en/forum/topic/8155915912
Hardcore WoW Server Ideas: http://us.battle.net/wow/en/forum/topic/8088209358
Retro Realms: http://us.battle.net/wow/en/forum/topic/8087999204
Give Us: http://us.battle.net/wow/en/forum/topic/7980249478?page=1
Vanilla Servers: http://us.battle.net/wow/en/forum/topic/7980168520
Well well well…: http://us.battle.net/wow/en/forum/topic/7979928536?page=1
Vanilla WoW <3: http://us.battle.net/wow/en/forum/topic/7979988230?page=1
Bring Back Vanilla Servers: http://us.battle.net/wow/en/forum/topic/7979938240
Old Expansion Servers, Maybe?: http://us.battle.net/wow/en/forum/topic/7923034653
Would pay for cata/wrath server: http://us.battle.net/wow/en/forum/topic/7923723991?page=1
Dedicated BC Server?: http://us.battle.net/wow/en/forum/topic/7924374057
Throwback/Classic Servers?: http://us.battle.net/wow/en/forum/topic/7924334037
New Servers: http://us.battle.net/wow/en/forum/topic/7924333940
Why does Blizz not do Past Era server?: http://us.battle.net/wow/en/forum/topic/7924143833
I know this is beating a dead horse but…: http://us.battle.net/wow/en/forum/topic/7923723634
I’ll pay extra for Vanilla!: http://us.battle.net/wow/en/forum/topic/7885168495?page=1

------
Final comments:

http://www.youtube.com/watch?v=8HoaFWI5S0Q
http://i.imgur.com/Xw1Dx.gif

Lakota tribal wisdom says that when you discover you are riding a dead horse, the best strategy is to dismount.

How the forums are dealing with the “problem.”
Buy a stronger whip.
Change riders.
Say things like, “This is the way we always have ridden this horse.”
Appoint a committee to study the horse.
Arrange to visit other sites to see how they ride dead horses.
Create a training session to increase our riding ability.
Harness several dead horses together for increased speed.
Declare the “No horse is too dead to beat.”
Provide additional funding to increase the horse’s performance.
Declare the horse is, “better, faster, and cheaper,” when dead.
Study alternative uses for dead horses.
Promote the dead horse to a supervisory position

TL;DROh, and in case you missed the Blue stuff above, here's a summation of the major points:

“No.” Drysc (CM), Feb 21, 2008, MMOChampion interview: http://blue.mmo-champion.com/topic/63797/wow-classic-servers

“No.” Zach Yonzon, Mar 13, 2009, WoWInsider editorial: http://wow.joystiq.com/2009/03/13/no-vanilla-wow-realms-really

“No.” Vaneras (CM), Nov 28, 2009, MMOChampion interview: http://blue.mmo-champion.com/topic/1659/tbc-wotlk-origional-realms

“No.” Zarhym (CM), Apr 27, 2010, MMOChampion interview: http://blue.mmo-champion.com/topic/19223/cataclysm-the-wow-killer

“No.” Tom Chilton (Lead Designer), Aug 20, 2010, WoWHead News interview: http://www.wowhead.com/news=166540/exclusive-gamescom-tom-chilton-interview-archaeology-details-and-more[/quote] (approx. half way down page)

“No.” Consensus of opinion, Feb 23, 2011, EU Forums: http://eu.battle.net/wow/en/forum/topic/1751857331

“No.” Bashiok, (CM), April 21, 2011, WoW General Discussion Forums:
http://us.battle.net/wow/en/forum/topic/2416153275#6

“No.” Anne Stickney, May 2, 2012, WowInsider editorial: http://wow.joystiq.com/2012/05/02/5-awesome-ways-world-of-warcraft-has-improved-since-day-one/#continued

“No.” Consensus of opinion, June 19, 2012, MMOChampion reader poll: http://www.mmo-champion.com/threads/1149323-Would-you-play-on-an-official-Vanilla-or-BC-server

“No.” Greg “Ghostcrawler” Street, Dec 31, 2012, https://twitter.com/ghostcrawler/status/285881503165054976
----------
Lakota tribal wisdom says that when you discover you are riding a dead horse, the best strategy is to dismount.

What part of the word “no” do you not understand?

Edit: included "non-casual" in list of terms.
Edited by Aberzombie on 4/18/2013 8:48 AM PDT
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90 Night Elf Rogue
8025
04/17/2013 11:19 PMPosted by Qol
I find OP's name ironic given the changes he suggests. :P


To some there is.

A little word called community.


Can't you foster that on a regular realm? You're still able to assemble groups by hand.

If not, maybe it's time to consider the value of a community that only forms at swordpoint.
Edited by Kaganfindel on 4/18/2013 8:16 AM PDT
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90 Night Elf Death Knight
9770
I have called Blizzard and presented your proposal to them.

They said no.

/thread
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100 Night Elf Druid
13330
No looms.
No guild perks.
Experience is scaled down to original rate for each area.
Mounts @ 40. Epic @ 60. Flying @ 90.
No flying in Northrend, Azeroth/Kalimdor, Outlands, or Pandaria until 90.
Gold rates for mounts are scaled back up to original prices.
No LFR/LFD. No CRZ.
No name changes, faction changes, or race changes allowed.


I have no problem with specific servers with specific rulesets.

Bit... you are using Hardcore and Leveling in the same sentence.

I never see players saying, "OMG, I can't wait until I hit Feralas! I CAN'T WAIT!!"

Personally, I'd call the server Arcatraz. That's not used as a server name. I would brand it as an Isolation server. Players would not be allowed to transfer TO Arcatraz, but they could transfer off.

You'd probably see a lot of old vanilla/BC problems, like waiting 2 hours in BG queue, and when it pops, getting steamrolled by a premade in 4 minutes. Or "Looking for Tank and Heals for Gnomer, we have 2 pallys and a druid dps already."
Reply Quote
I have called Blizzard and presented your proposal to them.

They said no.

/thread


Silly. You can't give a power point over the phone. Try that next.
Reply Quote
90 Pandaren Shaman
12570
04/17/2013 11:16 PMPosted by Qol
i agree there is nothing special about giving that extra hour just to put the group together to do a five man.


To some there is.

A little word called community.
Then form your own groups without the use of LFD. Having something available to others that you don't make use of shouldn't diminish your enjoyment of the game. If it does, that points to some personal problems you should work through.

Also, what about low-pop realms? Should they have to suffer just because populated realms can form groups pretty quickly without using LFD? It's not like Blizzard is going to disable LFD on some realms. It is much easier to have many realms that all have the same copy of the game.
Edited by Lometos on 4/18/2013 8:23 AM PDT
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90 Goblin Shaman
0
No looms.
No guild perks.
Experience is scaled down to original rate for each area.
Mounts @ 40. Epic @ 60. Flying @ 90.
No flying in Northrend, Azeroth/Kalimdor, Outlands, or Pandaria until 90.
Gold rates for mounts are scaled back up to original prices.
No LFR/LFD. No CRZ.
No name changes, faction changes, or race changes allowed.


I could go for a hardcore server. it might be just what this game needs. With todays technology on server capacity it can hold quite a bit of players and bring back the old school feel
Reply Quote
90 Night Elf Druid
14660

... So a BC realm?

Blizz said no.


I raided T6 when it was relevant and I say no.

My BG ques in vanilla were less than a minute every time.


Lol mine weren't. Because I distinctly recall the pvp wars that started around the WSG instance portal while people waited.
Edited by Amyiss on 4/18/2013 8:24 AM PDT
Reply Quote
90 Undead Warlock
8650
No looms.
No guild perks.
Experience is scaled down to original rate for each area.
Mounts @ 40. Epic @ 60. Flying @ 90.
No flying in Northrend, Azeroth/Kalimdor, Outlands, or Pandaria until 90.
Gold rates for mounts are scaled back up to original prices.
No LFR/LFD. No CRZ.
No name changes, faction changes, or race changes allowed.


How about no?
Edited by Theedge on 1/10/2014 3:59 AM PST
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90 Undead Death Knight
10025
A little word called community.


That is a big word for the some people you know
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90 Blood Elf Monk
12460
I say why stop with how things were? You want a real non-casual realm?

XP loss on death will make it non-casual real quick.
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100 Night Elf Druid
13330
My BG ques in vanilla were less than a minute every time.


There was some luck and faction-imbalance involved. Hyjal used to be Alliance-Heavy, the Alliance would have the best AH, Horde would have quick BG queues.
Reply Quote
95 Undead Rogue
6025
The huge majority of people who propose this idea (over and over again) seem to focus on two essential reasons for it. First is a longing for the way the "community" used to be. Perhaps laudible. I didn't play back then (started with Cata) so I couldn't say. I'll leave it to longer-term players to debate whether community was better then now or not. Second, they seem to want a "harder" game than they see the game today -- yet their proposes rarely, if ever, include anything that they cannot do themselves.

If you want greater difficulty there are a number of ways it can be achieved on your own -- might is suggest reading up on the Ironman Challenge for a bunch of self-imposed restrictions that make game play much more challenging?
Reply Quote
90 Undead Warlock
8650
Meh. The hell with it. You're essentially asking for a rollback.



THE WALL OF NO!

Summary of Blizz’s public stance:

1. Blizz does not believe there are enough people interested in utilizing this idea long term to justify the various costs necessary to bring it about.

2. Blizz feels this idea is counter to the nature of MMO’s; non-progression equates to stagnation and eventual boredom.

3. The original game code does not exist in that form anymore. All the old data has been replaced, with the newer data which was not saved (archived) for later reuse. It was over-written and destroyed. “There is no switch to flip on the realms to roll back years of patches and changes…” In keeping with the sentiment in expressed in #2, above, it’s gone, never to return. Even if it were “recoverable” by other means it would still require lengthy and expensive rewrite.

4. They have no plans or desire to recreate the original version from scratch. They refer to the notion of attempting to do so as “a logistical nightmare,”… and in keeping with their stance in #1, above the time, money and resources required are prohibitive and unjustified.

To paraphrase it all: “Too much cost, too little interest and it’s not what the game is about… we’re not doing it.”

Proponents are adamant it is a good thing and continue to post it (in various forms), sometimes multiple times a day despite heavy resistance.

Analogies:
Those who argue for “Classic”, “Vanilla”, “Old Content”, “Old Style”, “Realm Specific”, “Locked Progression”, “Throwback”, “Retro”, “Premium” (or any other variant thereof) servers frequently fail to put real thought into their idea. Consider how this would work in similar situations in other venues.

The movie industry:
“The earliest days of film were so much better; we really had fun and such a sense of adventure. We really had to work at understanding what was going on and those that couldn’t read the subtitles were just bad. We want special theaters that play only silent films (Vanilla), those were so awesome and we miss them so much. For those that want black and white “talkies” (BC) we can maybe have some that do those too, but no further. Technicolor (WotLK) is where the studios went wrong and this fancy Bullet-Time fx (Cata) junk is just taking the whole thing in the wrong direction…Blizz, fix it now! Give us our silent films back!”

The auto industry:
We want our Model-T’s back (Vanilla)… Henry Ford’s stuff was so awesome (blah, blah)…We could support maybe the Mustang (BC), but no further (blah, blah)… Datsun’s 280Z (WotLK) is where it all went wrong (blah, blah)…Chrysler Minivans (Cata) are just too bad to deal with (blah, blah)…

Proponents are asking either for (a) regression to the past where things were not better than they are now…and want to drag everyone else in the game with them… or (b) the ability to segregate themselves from everyone else so they can indulge in their nostalgia. Not only does the majority of the player base not want that, neither does Blizz. Not enough people want it to justify the costs of doing it and… most importantly… it goes against the progressive vision the company -- and players -- have for the game as a whole.

You will have no better chance of getting Blizz to do this than you would convincing the movie industry to revert to silent or even black and white only films or the auto industry to revert to producing nothing but cars like the Model-T or Edsel.

Blizzard specific references on the issue:

They were going to, long ago…

(approx. half way down page)

https://twitter.com/ghostcrawler/status/285881503165054976
Greg “Ghostcrawler” Street, Dec 31, 2012

Additionally, read this player post that might remind you of some of what you “miss” about Vanilla WoW:

http://us.battle.net/wow/en/forum/topic/3881718715?page=1

WowInsider has a similar negative view:
May 2, 2012
http://wow.joystiq.com/2012/05/02/5-awesome-ways-world-of-warcraft-has-improved-since-day-one/#continued

Also –

http://us.battle.net/wow/en/forum/topic/6080659727?page=2

From the EU forums, Feb 23, 2011

http://eu.battle.net/wow/en/forum/topic/1751857331

MMOChampion poll about whether Blizz should have such servers:
(June 19, 2012)
http://www.mmo-champion.com/threads/1149323-Would-you-play-on-an-official-Vanilla-or-BC-server

Mar 13, 2009

Finally: Here’s a link to a past post dedicated to a deeper discussion of the idea. Please read it all the way through – it is very thorough.

http://us.battle.net/wow/en/forum/topic/6080659727?page=1

http://www.youtube.com/watch?v=8HoaFWI5S0Q
http://i.imgur.com/Xw1Dx.gif

Lakota tribal wisdom says that when you discover you are riding a dead horse, the best strategy is to dismount.

How the forums are dealing with the “problem.”
Buy a stronger whip.
Change riders.
Say things like, “This is the way we always have ridden this horse.”
Appoint a committee to study the horse.
Arrange to visit other sites to see how they ride dead horses.
Create a training session to increase our riding ability.
Harness several dead horses together for increased speed.
Declare the “No horse is too dead to beat.”
Provide additional funding to increase the horse’s performance.
Declare the horse is, “better, faster, and cheaper,” when dead.
Study alternative uses for dead horses.
Promote the dead horse to a supervisory position


There's a couple of broken links that could use fixing...but other than that...it's genius. I LOVE it. :D
Edited by Theedge on 1/10/2014 3:59 AM PST
Reply Quote
95 Undead Rogue
6025
There's a couple of broken links that could use fixing...but other than that...it's genius. I LOVE it. :D
Look just above at the latest verion I gave. One link (posted twice for two different pages of interest) is dead because Blizz deleted the post it refers to. I left the link because the quote I give from that post is still valid -- I just noted that the link isn't good any more.

:)
Reply Quote
100 Blood Elf Warlock
7880
No looms.
No guild perks.
Experience is scaled down to original rate for each area.
Mounts @ 40. Epic @ 60. Flying @ 90.
No flying in Northrend, Azeroth/Kalimdor, Outlands, or Pandaria until 90.
Gold rates for mounts are scaled back up to original prices.
No LFR/LFD. No CRZ.
No name changes, faction changes, or race changes allowed.


TL/DR

"I'm not saying Vanilla Servers... But, Vanilla Servers..."
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90 Undead Warlock
8650
04/18/2013 08:43 AMPosted by Aberzombie
There's a couple of broken links that could use fixing...but other than that...it's genius. I LOVE it. :D
Look just above at the latest verion I gave. One link (posted twice for two different pages of interest) is dead because Blizz deleted the post it refers to. I left the link because the quote I give from that post is still valid -- I just noted that the link isn't good any more.

:)


Do forgive me. I usually read the OP of threads, then reply. If it's of interest, I'll read more afterwards, so I only just noticed your updates now.

This thread is bookmarked at that post so the next time I see a knucklehead suffering from Rose-Tinted-Brain Syndrome screaming "VANIILA SERVERZ!", I can direct him here.
Edited by Theedge on 1/10/2014 4:00 AM PST
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