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I apologize for being the millionth person to ask, but I'm trying to level a heavier healer. I've played priest and druids, but I prefer the look and feel of mail and plate. Also, I enjoyed the mobility of the other two, but I much prefer a shield to hide behind and more direct and powerful heals. Both shamans and pallys can provide this, but how do they bring it about exactly? They both seem to hard heal and can tank heal effectively. I read the choosing a new healer section, but I still can't decide. Anyways, any advice and insight would be much appreciated.
A lot of this is subjective, so take it with a grain of salt.
The great thing about Paladins (for me personally) is the cooldowns -- dear God, the cooldowns -- that you have at your disposal. You are literally never without options. The meshing of mana and holy power feels great, too, and it makes me wish every healer had dual resources.
From an aesthetic/RP perspective, Shaman are probably my favorite healers, and I have played all of them (sans Monk) to some extent at endgame. I dig the "Water and Earth" aspect a lot. Totems can either be a blessing or a curse, depending on who you talk to. I have a soft spot for them, but there have been times when they've felt more a nuisance than a boon.
All of that being said, if you like your mobility, stay away from Shaman.
-great stack-healing potential
-a mastery that counts when it's needed most
-have difficulty healing while the raid is spread or on the move
-no tank cd
-not in the best place this tier
-ALL the Cooldowns
-Hand of Sacrifice (seriously, my life for this spell on any other healer)
-in a good place this tier
-HP has a bit of a learning curve if you're not used to it
The great thing about Paladins (for me personally) is the cooldowns -- dear God, the cooldowns -- that you have at your disposal. You are literally never without options.
- A tank cooldown that, if the tank's taking serious enough damage to merit a CD, also does some serious damage to me. Still a very useful spell, but as a priest, I'm accustomed to the same effect without the downside.
- A single-target cooldown that's likely to wipe the raid if used on a tank without extensive planning, but that also doesn't work on most forms of raid damage, so is mostly only useful for cheesing mechanics.
- A single-target cooldown with a 10-minute CD.
- A personal immunity cooldown (ok, this is awesome.)
- A personal damage reduction cooldown (I can find uses for that.)
- A raid damage reduction cooldown that doesn't work about half the time.
- A personal throughput cooldown that gives me haste and bigger spells (ok, this is pretty decent).
- A personal throughput cooldown that gives me crit (why?)
- A personal throughput cooldown that does stack-AoE healing when I cast single-target spells (why???)
So...yeah, I have a lot of cooldowns, but they're all weird and situational and mostly just not really very good. I envy Shaman cooldowns. I don't envy much else about shamans, but I can't tell you how many times, attempting to heal this expansion as a paladin, I've wished I had a CD that actually functioned in the situation where I needed it.
Okay, maybe "never without options" was a smidgen too optimistic.
And you're definitely right, Resto Shaman do have some great cooldowns. And I grant you that many of the Paladin's cooldowns are extremely situational. It just feels nice (to me personally) having the options, even if I rarely use them.
I haven't healed on my Paladin yet this expansion, so my knowledge is somewhat out of date.
Tell me my beloved HoSac is still useful. ;_;
Oh, it's great. But I've killed myself with it. Sigh.
Part of the thrill. ;) Don't know why I'm so partial to it, I've just always really liked it for some reason.
Anyways, any advice and insight would be much appreciated.
The point that Kaels and I are trying to assert, Tusks, is that every healer has their advantages and disadvantages. Unless you're in a position where you HAVE to min/max to the utmost... I wouldn't worry about it. You say you like the looks of mail and plate, and that's part of the reason you want to try a Shaman/Paladin. That leads me to believe that you have the luxury of playing what you want and deciding what works best for *you*, which is as it should be.
I enjoy healing in general, and there is something in every class/spec that I've come to love. Just go with your gut, and don't be afraid to try a little bit of both!
Well, it's supposed to turn itself off if you go below 20%. They never quite made that work right.
Combining it with Divine Shield seems like a waste, but sometimes you just have to.
I love my pally and her cooldowns and always feel bereft of buttons when I play my holy priest but I can see where you are coming from Kaels for raiding.
I'm not sure what content the OP is aiming for. Some of the pally hands see a lot more use in 5 mans. I love HoSalv and HoP in 5 mans for dps that pull aggro. "Oh you've pulled aggro, you poor unfortunate mage. Here, I will Salv you!". 5 secs go by. "Oh I see you've done it again, so you are obviously being deliberately naughty. Have a bubble and now none of your spells will work. MUAHAHAHA!"
....that might just be me though.
Wow, thanks for all the replies :D My apologies Sarakatawen for not mentioning content. mostly I tend to focus on pugs, and bgs. my guild never really did get that big into raiding, but I am switching to alliance for this toon anyways. I have been wanting to get in on some arena battles, but I can't say I have much experience there. Paladin sounds like it is a lot of fun, plus I like the idea of bubbling the mage hehehe idk how many times i wanted to let the dude die....ok maybe I did once or twice ;) lol thanks for the input
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