Finally!

100 Draenei Hunter
9845
"Hunters now have 50 pet stable slots, up from 20."

Taken from the 5.3 patch notes. :)

I hope this stays, as I know some things that appear in patch notes or the PTR don't make it to live. I...to put it lightly, have a taming problem. I love having a variety of pet types, unique skins, rare spirit beasts, etc. Unfortunately, I've had to limit myself to only keeping a few, and leaving a slot or two open in my stables just in case.

But now, I can go out and tame the ones I want! I am heading straight for a grub worm of some kind, Hexapos, Humar or his Sholazar Basin look alike, and I miss having Sambas riding along with me while on my Golden King mount.

Anyone else excited about this? :D I've been waiting a good while for this to happen!
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90 Pandaren Hunter
18290
It was reverted the other day. Sorry to be the bearer of bad news.
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62 Worgen Warrior
11325
Yeah, Ghostcrawler said on his twitter it was bad datamining and they were actually reducing the number of stable slots to 5.
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90 Night Elf Hunter
12470
i hope it's gone by tomorrow
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100 Night Elf Hunter
16900
I'm already counting down the days, until we start seeing the threads requesting 100 slots because 50 is not enough.
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90 Night Elf Hunter
12470
yep
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90 Pandaren Hunter
18290
But I NEED 100 stable slots! (not want, need)
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90 Night Elf Hunter
12470
yeppers
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100 Troll Hunter
19415
I'm already counting down the days, until we start seeing the threads requesting 100 slots because 50 is not enough.

Which is why I claimed from the beginning that adding slots is not enough. Better approach would be to take those 30 slots, and use the data storage space to keep track of a list of "tamed skins", and allow hunters to tame a pet, via a NPC found only near class trainers (possibly with a gold charge), from the list of tamed skins. When you tame a pet, you permanently learn that skin automatically.

This would let hunters collect the rare tames, limit the active stable (which only serves as a launch pad for you commonly used pets, it has no other impact on game play other than saving time from taming a common skin for the pet family).

The worst you could do under this system that you can't under the old one, is retame a collection of spirit beasts to abandon in Arena...which incidentally, abandon shouldn't work in arena, IMO (but that would probably be a change that is part of a collection of changes regarding pet summon/dismiss mechanics). Which is why the gold charge may be appropriate, in order to limit this despicable behavior.
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90 Night Elf Hunter
12470
^more like

keep it at 5 because you literally don't need more than that
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100 Troll Hunter
19415
^more like

keep it at 5 because you literally don't need more than that


Well, I could see a benefit in having tamed pets on hand, especially if there is a gold cost associated with that re-taming short cut. Wouldn't need to be 50 though, closer to the 20 we have should be fine (5 BM PVE, 5 BM PVP, 5 MM/SV PVE, 5 MM/SV PVP - should be able to cover the majority of raid buffs/debuffs with that, and you still have 5 slots left over, not to mention slots for PVP activity).
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