04/25/2013 09:19 AMmost priests are tailor/chanter.
Posted by Pixelle
Well, probably for tradition's sake. Tailoring goes well with enchanting since it's one the cheapest sources of disenchant material.
Tailoring also allows you to make gear that is raid-quality pre-raid (at the beginning of an expansion).
In terms of buffs, Tailoring allows you to put Spirit on your cloak. Normally, you'd put +180 Intellect on the Cloak. With embroidery, you replace this with a +2000 25% uptime proc (+320 Intellect over the normal enchant like any other tradeskill). The Spirit enchant is +3000 25% uptime, or +750 Spirit. If you value Spirit at greater than 150% of Intellect, it pays off because there isn't a +240 Spirit enchant.
And, of course, Enchanting is a good profession for your main since it tends to have a fair number of faction/raid recipes attached. Enchanting is also a handy profession to have since it allows you to disenchant all the otherwise worthless crap you'll get endlessly running the same raids/dungeons.
wouldn't Jc provide the same stat bonus (but with more profit)?
wouldn't Alch provide the same bonus (but with more economical flasks)?
wouldn't Bs provide more stat boosts?
wouldn't Eng provide more burst (even better as it is on-use as opposed to tailoring's procs)?
Blacksmithing is probably the 'best' choice for virtually any main, especially if you PvP. It is gawdawful expensive to level and provides absolutely no benefits to a cloth caster other than the extra sockets.
Engineering does provide more burst. However, it's an extra hotkey (or macro) you have to consider, it only buffs your primary stat (not a huge limitation with Priests), doesn't stack with on-use trinkets (they have to be used successively rather than concurrently) and is ludicrously bad for moneymaking (even for a crafting skill).