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4 healing and using a MW monk
3 healing using a rogue with burst of speed (optional: second rogue with normal setup as well)
3 healing using feral with dispersion
The only top tier options
Inb4 some guy that can't break 1800 says warlock again
Arms is getting a defensive stance buff.
An arms warrior will have an across the board 25% damage reduction in defensive stance now, making them the overall toughest FCs in game. However, they also have rather low mobility compared to a feral druid or monk.
I'd say all of the above options are viable, but I'd also consider arms to still be viable as well.
One thing is for sure though, a warrior tank will no longer be required. And given that warriors are fairly useless on non-fc maps, I would go with a feral or monk over a warrior on a core team.
Edited by Tankee on 5/3/2013 9:07 AM PDT
I'm sorry but I gotta disagree with you on that. Prot warriors are still extremely good at spinning flags in the node maps and staying alive while doing so. Also, an AOE grip into a beam with mass entanglement plus a fury warriors swifty style reckstorm can = gg if well coordinated.
EDIT: but your right, the majority of the playerbase will share your opinion on warriors in RBGs effectively shutting the entire class as a whole out from participating in them next patch.
Edited by Triggermike on 5/3/2013 12:55 PM PDT
I can't imagine you saying 1 class is going to be that much better than another to where it becomes standard to have 1 class mandatory in order to compete. It will probably become more focused on FC teams rather than one class.
For example, a warlock is good, but a warlock with a resto druid is probably amazing.
I immediately and
I'm beginning a policy where anyone who immediately dismisses other's opinion's based on rating gets the ignore. I'm sick of tired of that crap. People have opinions, if you don't like them, explain logically why or keep it to yourself. Saying 'lol rating' and not actually giving a counter argument is immature.
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