When people mention Blood DK, is that with DPS gear or with tank gear? I only ask because there is a big difference if you want to ultimately play DPS, but you need to gear up with tank gear. In which case hunter (or warlock?) might be better overall, because you only have to gear up once.
Actually, I do all my blood DK soloing in DPS gear. Tank gear is only necessary if you need the added survival and the enrage timer isn't an issue, which rarely happens when soloing old raids. Against warbringers, it's safer to do so in tank gear, but my DK has had absolutely zero problems soloing them in DPS gear.
Mionelol (check her out on youtube) solo'd Heroic Deathwing and Stone Guard in the last month, among many other achievements. Usually uses a combination of DPS and Tank gear and can achieve insane survivability and damage. On Stone Guards she was doing 239K effective DPS.
Paladins absorb damage well enough with their heals to sustain. The dps is likely lower then a paladins without the seal of corruption but can still get the job done.
Most classes with a staple heal can solo. Shamans can kite the thing. I've seen priests take it down with angelic feathers and heals. Hunters I believe with a spirit bond should be able to solo it, get a glyph for mend pet and rez pet if needed. A high enough health warrior.
The class I couldn't see soloing is a mage, I have trouble on my mage soloing stuff like the construct as when he haywires, he has 100% movement and you can not get out of it. As a night-elf, I try to shadowmeld aggro ontop my water elemental far away but the cooldown is not enough for the next time.
Rogue I believe should be able to solo a WB atleast, recuperate, the healing poison and burst of speed when recuperation needs to take place. Same problem runs when you try to fight the haywire, how to get out of the stuff haywire phases.
04/26/2013 07:16 PMPosted by ElissandraWarlocks can be more or less invincible as a DPS class, especially on normal world content. Haywire Sunreaver Construct wipes the floor with my hunter. My lock takes zero effective damage.
^ This. I've farmed the Isle with both, Warlock survivability and pet aggro are ridiculously OP. Never even come close to dying on my lock vs. mobs that were a challenge to my hunter at the same ilvl.
Anyway, a guardian can do it, just takes a bit of time and using your cd's and skills. I will say, it's easier for a blood dk or warlock.
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