Just a Sample of what I try to come up with...
One thing I have always wanted in this game were stage coaches (like the Plagueland Quest Chain) that were attackable transportation for reward. It might be a little to wild west for this game but it has always sounded fun to me.
A small Forsaken ground troop force intercepted encrypted battle plans of the Alliance after an attack on an Alliance Caravan through Sliver Pine Forest (there were no Alliance survivors). For the time being the plans are being kept safe in the underground tomb at The Sepulcher in Sliver Pine Forest.
The Forsaken have sent request for a Horde battalion to recover the plans from The Sepulcher and transport them to Deathknell in Trisfall Glades where they will finally be reviewed and deciphered.
The world battle has long since moved on from Sliver Pine Forest and Trisfall Glades. Still the fear of ambush or full frontal attack is always on the minds of the Horde. Even more so since the Alliance must be fully aware by now that their Caravan has been attacked and the plans more than likely intercepted.
If the Horde can get their Battle Plans to Deathknell in time for the War Department to decipher them. They could deal another severe blow to the Alliances War plans.
Scenario breaks down like this:
The Horde force leaves The Sepulcher at the designated start time. They do not have to follow the roads. However, the Horde cannot fly.
The Alliance only able to camp undetected near Amber Mill will be allowed a Flying Scouting party equal to half of the entire Horde Force. The remaining Alliance force will be allowed ground mounts only. The Alliance gets to choose how to use their Flying Force. That being said as soon as the flying force engages in battle they are grounded.
The Horde has two hours to get every party member into the Deathknell Inn. If they are unable to do so the Alliance will have successfully stop the Horde from deciphering their battle plans.
Other than the Alliance Scouting Party there is no Flying.
Both Armies Start at the selected areas at the same time.
Everything Else Goes.