Just some clarification for mistweavers

90 Tauren Monk
14280
So 5.2 has been out for awhile now, and yet I still see some mistweavers standing back and using soothing mists and other assorted abilities to heal. I'm not sure if you guys got the memo or not, but just to clarify things, we're a melee dps spec now that heals through a byproduct of our dps. Besides, the best defense is a good offense, and so the best way to heal is to prevent damage from happening in the first place, and what better way to do that than by eliminating your enemy's?
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90 Pandaren Priest
14930
It depends on the fight, the strat, and what your mistweaver is comfortable with.
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90 Pandaren Monk
14715
Regardless if you're fistweaving or not, you should always be in melee if you can get away with it. Standing in melee lets you avoid ranged mechanics, most of the time you should be mistweaving. However fights like horridon and jikun with massive damage buffs you can fistweave mostly to heal
Edited by Suplift on 5/8/2013 11:24 PM PDT
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90 Pandaren Priest
14930
Regardless if you're fistweaving or not, you should always be in melee if you can get away with it. Standing in melee lets you avoid ranged mechanics, most of the time you should be mistweaving. However fights like horridon and jikun with massive damage buffs you can fistweave mostly to heal


Assuming your group lets you stay on Horridon the entire time. We don't allow anyone to stay on Horridon when adds are out, and it's ah...extremely dangerous to be Melee during parts of that fight.
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90 Blood Elf Paladin
9710
05/08/2013 11:35 PMPosted by Tiriel
Regardless if you're fistweaving or not, you should always be in melee if you can get away with it. Standing in melee lets you avoid ranged mechanics, most of the time you should be mistweaving. However fights like horridon and jikun with massive damage buffs you can fistweave mostly to heal


Assuming your group lets you stay on Horridon the entire time. We don't allow anyone to stay on Horridon when adds are out, and it's ah...extremely dangerous to be Melee during parts of that fight.


Monks should be DPSweaving and discs should be atonement healing on Horridon near 100% of the time past door 2 (past door 1 if you other healers are super pro and your DPS knows what an interrupt is)

The damage buff is just too amazing, and will probably surpass the amount of healing you do normally.

Side note: Monks shouldn't 100% DPSweave if you are running bare minimum of healers, but still the only time they shouldn't be punching the boss is to get ReM spread around and maybe get an Uplift or two going. But running 3 healers (or 6) should mean 100% on boss, screw ReM and Uplift
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90 Gnome Monk
7430
Side note: Monks shouldn't 100% DPSweave if you are running bare minimum of healers, but still the only time they shouldn't be punching the boss is to get ReM spread around and maybe get an Uplift or two going. But running 3 healers (or 6) should mean 100% on boss, screw ReM and Uplift


Uh no, there are times to punch the boss and times when doing so won't allow you to generate sufficient throughput. It is true that unless the boss has mechanics that dictate otherwise you should be in melee range all the time even when not using your melee abilities.
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90 Blood Elf Paladin
9710
05/09/2013 05:06 AMPosted by Linnelle
Side note: Monks shouldn't 100% DPSweave if you are running bare minimum of healers, but still the only time they shouldn't be punching the boss is to get ReM spread around and maybe get an Uplift or two going. But running 3 healers (or 6) should mean 100% on boss, screw ReM and Uplift


Uh no, there are times to punch the boss and times when doing so won't allow you to generate sufficient throughput. It is true that unless the boss has mechanics that dictate otherwise you should be in melee range all the time even when not using your melee abilities.


That was in regards to Horridon. Running three healers on that fight means a monk can just straight DPS rotation on the boss and do good numbers.
Edited by Freeweezy on 5/9/2013 5:27 AM PDT
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90 Troll Druid
10395

Regardless if you're fistweaving or not, you should always be in melee if you can get away with it. Standing in melee lets you avoid ranged mechanics, most of the time you should be mistweaving. However fights like horridon and jikun with massive damage buffs you can fistweave mostly to heal

Assuming your group lets you stay on Horridon the entire time. We don't allow anyone to stay on Horridon when adds are out, and it's ah...extremely dangerous to be Melee during parts of that fight.

Monks should be DPSweaving and discs should be atonement healing on Horridon near 100% of the time past door 2 (past door 1 if you other healers are super pro and your DPS knows what an interrupt is)

The damage buff is just too amazing, and will probably surpass the amount of healing you do normally.

Side note: Monks shouldn't 100% DPSweave if you are running bare minimum of healers, but still the only time they shouldn't be punching the boss is to get ReM spread around and maybe get an Uplift or two going. But running 3 healers (or 6) should mean 100% on boss, screw ReM and Uplift


This is not necessarily true. Most of the damage that happens before Jalak comes from adds. Dpsing the boss for monks and discs might mean more healing throughput, but if they help dps adds instead it will require less healing in the first place and will make the fight go faster

Edit: Forgot a word
Edited by Trolljin on 5/9/2013 10:36 AM PDT
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90 Human Monk
9145
So 5.2 has been out for awhile now, and yet I still see some mistweavers standing back and using soothing mists and other assorted abilities to heal. I'm not sure if you guys got the memo or not, but just to clarify things, we're a melee dps spec now that heals through a byproduct of our DPS.


Wrong.
Fistweaving is an option. An alternative. A different approach.

It is not, I repeat NOT something you should be doing all the time.

Edit::
Don't hate on my haste. I'm between break points because I was too lazy to undo my reforging after making the attempt last night.
Edited by Abercrombie on 5/9/2013 2:37 PM PDT
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90 Pandaren Priest
14930
Monks should be DPSweaving and discs should be atonement healing on Horridon near 100% of the time past door 2 (past door 1 if you other healers are super pro and your DPS knows what an interrupt is)

The damage buff is just too amazing, and will probably surpass the amount of healing you do normally.

Side note: Monks shouldn't 100% DPSweave if you are running bare minimum of healers, but still the only time they shouldn't be punching the boss is to get ReM spread around and maybe get an Uplift or two going. But running 3 healers (or 6) should mean 100% on boss, screw ReM and Uplift


This has not been my experience on this fight. :)
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90 Blood Elf Priest
14540
This has not been my experience on this fight. :)


Yeah, but that's just, like, your opinion, man.
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90 Pandaren Priest
14930
05/09/2013 02:47 PMPosted by Nerfheals
This has not been my experience on this fight. :)


Yeah, but that's just, like, your opinion, man.


It is. :( So unfair.
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90 Human Priest
15860
I love these forums.
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90 Goblin Priest
14695
It is. :( So unfair.


You're out of your element
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90 Pandaren Priest
14930
05/09/2013 03:38 PMPosted by Crzed
It is. :( So unfair.


You're out of your element


Why aren't you a Panda? WTH.
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90 Goblin Priest
14695
Why aren't you a Panda? WTH.


I think I'm addicted to rocket jump. You've definitely gotten a lot furrier over the past year.
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90 Human Paladin
10655
I love these forums.

HE LIVES
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90 Pandaren Priest
14930
05/09/2013 04:05 PMPosted by Crzed
Why aren't you a Panda? WTH.


I think I'm addicted to rocket jump. You've definitely gotten a lot furrier over the past year.


We should talk. :( My Shaman (er, ONE of my Shaman, since I have 3...) has Rocket Jump! :D
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90 Tauren Monk
14280
So I spawned actual discussion about a healing spec and raid encounters through a satirical post. You guys are awesome, and I feel accomplished.
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90 Human Paladin
14935
Don't you know by now that healers will discuss anything, *anything* except, I repeat, except, for healing dummies
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