I have been testing PTR Enhance shammies a bit and I LOVE Mastery>Haste>Crit setup.I gem pure agi in red sockets, pvp power in blue and agi + res in yellow. With the overall damage nerf plus the 10% glyph, I had no problems surviving and I was hitting like a truck.
Just curious as to how high of a dr cld you get from resil stack? HI 60s?
1) Stormstrike (Mh + Oh): 15.7%2) Lightning Shield: 14.8%3) Melee: 11.9%4) Lava Lash: 9.8%5) Stormblast (Mh + Oh): 8.6%6) Windlash (Mh + Oh): 7.7%
This breakdown here is why mastery IS the best stat if your UF specced imo.
Diablous goes Crit>Haste>Mastery - almost enough reason for me =PEDIT: Diablous keeps changing his stats up. I guess he is Haste>Crit=Mast
Dont assume to know why a top player does things a certain way just looking at his stats. Dude could be just screwing around with his stats before he logged. There was a thread earlier about enh pvp wep enchants. One guy looked up a bunch of high rated enh and saw one guy doin 2xds, the other guy doin ds/wep chain. Cld be "one guy" was capping 2s vs a mage/disc team and didnt the the disarm protection. Cld be "other guy" was dueling some rogue punk and needed the wep chain. Point is, take armory snapshots w/ a grain of salt. Ya nv know wat someone else is doing.
I do know that, of course - I was just clarifying for anyone that's read it, and I've seen throughout most of this season he has been Haste>Crit>Mastery (at about 35%) - He has never stacked mastery this season as far as I'm aware.
Mastery and UF go somewhat hand in hand... I prefer PE unless I'm taking UF for the speed leech against teams that are going to try to put me on an island.. or EleBlast for longer games that won't require a ton of defense on my part. Even then though, I find Lightning Shield's damage in UF is probably just as effected by haste if you can get one more attack in between that 8 second window and aside from that - you are only proccing them on SS and LL. Considering how little I plan on running UF over Eleblast and PE, I'm not sure a small amount of damage increase on it is what I'm looking for.
Haste should be our best stat... Flurry increases haste from items by 50%, so it is effectively 50% better than us than for any class let alone with our class mechanics (MW, WF, GCD heavy class) it does seem pretty good.
At first, I didn't see the appeal, when I got my Tyran Weaps though, I started to see the big difference in damage that it was bringing outside of Ascendance. Ascendance is already VERY strong, a good team wont let you get off much more than your 2 stormblasts and keep you cc'd the rest of the time. I'd like to focus on damage outside of Ascendance because the spell will always be good.