Gelbin Mekkatorque: Underutilized Badass

90 Night Elf Rogue
5925
true enough, but Blizzard tends to appeal to the players who think "HurrHurr, me want punt gnome, lololololol"

Just look at the Belves. They've got good potential and Lor'theron is cool, but they are relegated to "Hehe, guy looks effeminate and isn't a steroid junkie! LAUGH!" to appease the crowd that thinks any sign of female attributes on males is "teh gayzz"
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It's a pity the Gnomes are proportioned like children, with large heads, long torsos, and very short arms and legs. There's no reason they shouldn't look more like adults, while still retaining their whimsical aspect.

And I agree absolutely that they have a tragic recent history, and are immensely brave and sensible and practical, as well as unfailingly kind.
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90 Human Warlock
11535
I wonder what removing the curse of flesh would do to leper gnomes, would it remove their leprosy?


That...is a very interesting prospect. I mean, possibly? But machines can still be poisoned with radiation too. I think it would just make the Leper Gnomes like mobile radiation machines, similar to Glowing Ones from the Fallout Universe.

true enough, but Blizzard tends to appeal to the players who think "HurrHurr, me want punt gnome, lololololol"

Just look at the Belves. They've got good potential and Lor'theron is cool, but they are relegated to "Hehe, guy looks effeminate and isn't a steroid junkie! LAUGH!" to appease the crowd that thinks any sign of female attributes on males is "teh gayzz"


You make an excellent point. But I the Blood Elves seemed to have generally shedded their previous sole claim to fame which was the "pretty" race. Mainly because of Lor'themar's utter badassery in Mists of Pandaria.

I think the Gnomes need their time to shine too. It would also be a good chance to introduce a Tinker, a class I've wanted for a while.
Edited by Vergell on 5/12/2013 5:53 PM PDT
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90 Night Elf Death Knight
13945
Gelbin needs to keep his head down until Varian's World Tour is over.

If Gelbin ties anything right now, it'll all go terribly wrong, and Varian will have to come along and teach him how to calibrate the reactor core, or the right way to adjust the rotary motion to prevent hull vibrations from destabilizing the firing mechanism.
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90 Night Elf Death Knight
13945
But - on a serious note, I find it really strange that Gnomes have been reduced to a foil for the Goblins.

Until the Goblins showed up as a Horde race, Gnomes were, by and large, independent actors. Their rivalry with Goblins existed - but Gnomes still went out and did things on their own.

BC? A group of Gnomes settled a village in Blade's Edge, right in the middle of a bug nest. They devoted their time to cloning experiments, shooting the angry wildlife, and, overall, tinkering in a place where nobody (well, nobody but the ravagers) minded them. Goblins? Not really. They send a care package over to Area 52, because they think the Nether Rocket is cool, even if it's Goblins making it.

Wrath? A Gnomish airport - and a Gnomish oilfield - have been set up in the Tundra. Gnomes learn about Gnome past - and for once, the Horde are the ones stuck with a semi-mirrored questline that really feels like something that's not their business. Mechagnomes - and Mimiron, essentially "The Gnome God" are both interesting additions.

Then Cata comes along. The Gnomes get all their own stuff in Tinker Town - but once you get out in the world, Gnomes are only there if the Goblins got there first (and even then, not always). Ashenvale? Night Elves brought in some Gnomes because the Horde has Goblins. Stonetalon? Gnome robots vs. Goblin robots. Vashj'ir? Gnomish Submarine, Goblin Submarine. Uldum has Gnomes without Goblins around - but the Gnomes are just there to get killed in funny ways.

Goblin robot fighting a Gnome robot is pretty overdone. The problem is... Goblins don't JUST get that. Goblins are struggling with their new role as the grease for the wheels of the Horde war machine. Goblins have the Gob Squad, a group of genuinely badass recurring Goblin protagonists - who almost never fight Gnomes. Goblins resent their role as the Horde's mechanics, and how the Orcs view them as disposable jokes - but that self-awareness already makes them more than that, even if they didn't have plenty of other roles to play beyond it.

Gnomes are stuck as the Alliance's mechanics, but don't have the self-awareness to take issue with it. There's some token Gnomes on the various Alliance machines (never actually in charge of them), and there's plenty of Goblin-vs-Gnome Robot Brawls going on. But Gnomes never seem to get to do the sort of freestyle adventuring they got to do in the old days.
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90 Gnome Warlock
7115
Muhahahaha!

You think we gnomes have been up to nothing???

You think the Burning Legion was bad?

You think the Lich King was bad?

You think that Deathwing and the Old Gods were bad?

You think the return of the Thunder King and Garrosh were bad?

When the Gnomish conquest of the universe begins, you would have wish they killed you all!!!
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90 Human Warlock
11535
As I said in the comments of the video, I'd welcome our Gnomish overlords.

Just make them do something.
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85 Gnome Priest
14480
The addition of gnomes to any scenario, barring noted stereotypes, inevitably causes the awesomeness factor of said scenario to rise exponentially.

That being said, despite the seeming lack of tie-ins to the Burning Legion it would be nice if they did wind up sending some kind of force to the Legion home world, if that is where we are heading next expansion, which hopefully would show once more that they do have a mighty military force that doesn't need to ride piggy back off the larger Alliance forces as the bases in Blade's Edge and Borean Tundra, not to mention Operation Gnomeregan itself, clearly show that they do.

Perhaps a small expedition is sent in to collect legion tech to further their scientific knowledge of the subject, not to mention research repurposing or creative applications of said tech. Maybe Mekkatorque sends in some S.A.F.E. agents to deal with any atmospheric hazards that may exist on the planet or to research the possibility of removing fel taint through mechanical means.

Heck, maybe Blizzard'll give us a gnome commander of Alliance forces for once, hand picked by Mekkatorque for having "exceptional tactical comprehension during periods of increased emotional duress." Seriously, that having that gnome submarine captained by a draenei was bull. And in the end they all died anyway!

This is all junk falling off the top of my head, mind you, and I'd be pretty happy with simply having more short stories. Pun unintended.
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90 Undead Death Knight
6575
I don't like gnomes, but I do think, for the sake of those who do, they deserve better treatment for being one of the oldest and most influential Alliance member-races. Gnomes have been building weapons, technology and vehicles since the Second War, without fail. They've been as stalwart allies as the Dwarves to the Human race, and they aren't getting enough props for it. It's a fundamental lack of perspective every time any mentions Lordaeron needing reclaiming, when Gnomer, which has a fully-functional government in exile, is still full of marauding troggs.

Sure, Gnomes haven't been fighting, but they've been building, researching, constructing and inventing all the things that made the Alliance a powerful force then and makes it one now: Black powder weaponry, flying machines, gunships, siege tanks, submarines and all manner of specialist equipment. They very much are the backbone of Alliance's technological advantage and they deserve their city back.
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90 Human Warlock
11535
It's true that they're responsible for most (if not all) of the Alliance's technology, but they hardly ever show up to actually, you know, use the technology they've made.

Gnomeregan as a story has been beaten to death a million times. I had thought they would wrap up the story of it in Cataclysm, and instead they still didn't finish it it up. Granted, Operation: Gnomeregan was really cool, but the culmination should have been the conclusion of the story.

I mean, even Mekkatorque's short story doesn't even it. And in the story Thermaplugg literally is cut in half. And even that didn't end the story. And now we're basically just supposed to assume the story is finished now but there's no real follow up.

Thinking about it, I know why I dislike the ending of Gnomeregan so much. It felt like a Vanilla story, even after they remade 1-60 in Cataclysm. They leave the ending utterly incomplete, and we're meant to assume it's "dealt with" because we killed/completed the story via the quest/dungeon. At least...until they decide to reuse the storyline with a bogus excuse (Like Thermaplugg's deaths during Vanilla-Wrath being only clones or decoys, which was really dumb).

Zalazane is unequivocally dealt with at the end of the Retaking of the Echo Isles, and that is what should have happened to Gnomeregan. They don't even need to make it a wholly-Alliance area. There could be a dungeon with 99% of the same assets with an altered story.

Say that, even after Thermaplugg's death, a large portion of the city still is irradiated. And there are still Troggs to deal with. And you go throughout the city during the dungeon or a phased event and clean things up. After you complete it, they could phase the whole dungeon in the world with just S.A.F.E. members spraying cleanup stuff in different places and just NPCs generally doing things.

It would also open up the area to some awesome RP, which I know is something some friends of mine who RP (I do as well) would like to do noninstanced.
Edited by Vergell on 5/13/2013 5:13 AM PDT
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90 Dwarf Priest
10685
But - on a serious note, I find it really strange that Gnomes have been reduced to a foil for the Goblins.

Until the Goblins showed up as a Horde race, Gnomes were, by and large, independent actors. Their rivalry with Goblins existed - but Gnomes still went out and did things on their own.

BC? A group of Gnomes settled a village in Blade's Edge, right in the middle of a bug nest. They devoted their time to cloning experiments, shooting the angry wildlife, and, overall, tinkering in a place where nobody (well, nobody but the ravagers) minded them. Goblins? Not really. They send a care package over to Area 52, because they think the Nether Rocket is cool, even if it's Goblins making it.

Wrath? A Gnomish airport - and a Gnomish oilfield - have been set up in the Tundra. Gnomes learn about Gnome past - and for once, the Horde are the ones stuck with a semi-mirrored questline that really feels like something that's not their business. Mechagnomes - and Mimiron, essentially "The Gnome God" are both interesting additions.

Then Cata comes along. The Gnomes get all their own stuff in Tinker Town - but once you get out in the world, Gnomes are only there if the Goblins got there first (and even then, not always). Ashenvale? Night Elves brought in some Gnomes because the Horde has Goblins. Stonetalon? Gnome robots vs. Goblin robots. Vashj'ir? Gnomish Submarine, Goblin Submarine. Uldum has Gnomes without Goblins around - but the Gnomes are just there to get killed in funny ways.

Goblin robot fighting a Gnome robot is pretty overdone. The problem is... Goblins don't JUST get that. Goblins are struggling with their new role as the grease for the wheels of the Horde war machine. Goblins have the Gob Squad, a group of genuinely badass recurring Goblin protagonists - who almost never fight Gnomes. Goblins resent their role as the Horde's mechanics, and how the Orcs view them as disposable jokes - but that self-awareness already makes them more than that, even if they didn't have plenty of other roles to play beyond it.

Gnomes are stuck as the Alliance's mechanics, but don't have the self-awareness to take issue with it. There's some token Gnomes on the various Alliance machines (never actually in charge of them), and there's plenty of Goblin-vs-Gnome Robot Brawls going on. But Gnomes never seem to get to do the sort of freestyle adventuring they got to do in the old days.


YES! Punch the keys, damn you!

Pretty much agree with this whole thing. Honestly, if anything makes me think "unconscious Horde bias", it is the handling of Gnomes in opposition to Goblins; not ANY of the other stuff people mention. I can find plausible excuses for everything else, but it was typically the *Goblins* who were more likely to mention the rivalry pre-Cata; it was commonly disregarded as silly by Wrath.
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90 Human Warlock
11535
And the Bilgewater Goblins also have a decent amount of screentime, with more coming in 5.3. Gnomes have been largely absent since Operation: Gnomeregan.

And then there's the fact that the Bilgewater Goblins have very nearly moved away from their famous trope. While their greed is a small backdrop in some cases (Like the end of the "Dark Heart of Pandaria" scenario in 5.3), but they're mostly showing up to use their technology.

Which is what the Gnomes should be doing!

/steps off soapbox

Blizzard, y u no Gnome!?
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13 Worgen Mage
8340
http://www.youtube.com/watch?v=j8Nzlz11Ge4

Just because they're small doesn't mean they shouldn't have deep voices like this fellow. I agree, it's been four expansions of Gnomeregan being just another dungeon, it's about time they finally get that place back and I'm getting a little bit tired of Gnomes being comic relief with silly names acting ridiculous.

We need more Gnome badassery! BRING ON THE GNOMES!
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90 Dwarf Warrior
4585
I like how Blizzard keeps destroying the Classic dungeons players like the most but refuse to touch to Gnomeregan, a dungeon almost nobody cares about.

/stares to Gnomeregan
It should have been you! Not Blackrock, not SM, not DM, SFK. YOU!
Edited by Cobble on 11/20/2013 1:48 PM PST
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90 Night Elf Hunter
17875
Counterpoint.

Gelbin Mekkatorque: Genocidal President For Life.

-Gnomish high tinker terms in office are only supposed to be a couple years long
-Geblin gets elected
-Geblin creates, and nukes his own people with his radiation bomb, killing 90% of his entire race
-Geblin declares a state of emergency
-11+ years later he's still President For Life...forever as far as we know
Edited by Threeslotbag on 11/20/2013 3:45 PM PST
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85 Gnome Death Knight
3695
Blizzard hasn't turned Gnomeregan into a capital city because they're afraid of what would happen.
After all, they're fully aware of the old maxim: "Once you go Gnome, you never go home!"

-------------------------------------------------

"Engineering is the result of engineering? That's like saying wiggling your fingers is the result of wiggling your fingers!" -- Shirexi Cogspinner
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90 Dwarf Warrior
4585
Do you ever bring in actually intelligent posts or are you only ever trying to make the Alliance look bad next to the Horde, Threeslot?
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90 Pandaren Shaman
6570
While I'd like to move away from gnomeregan (it should have been finished by now!) I always had this idea of what if angered gnomes finally decided to end this with deadly nerve toxins or something that will kill everything inside. However they're stopped by the other gnomes and Gelbin who wish to use safer means. Naturally the gnomes splinter with those that are finally sick of Gelbin's failures and break away. As players the alliance would get to deal with both sides (these aren't evil gnomes, just frustrated gnomes) and could cause an entire gnomish civil war with people demanding Gelbin resign and loyalists defending him.

Essentially the gnomes, like other unused races, simply don't get enough screen time dedicated to themselves, they don't really get to shine and become relegated to just background helpers. It would be nice to see gnomes lead a mission because they want to and not because goblins or someone are already doing it.
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90 Blood Elf Paladin
15425
The gnomes, goblins, and Dranei are a narrative problem, because if you don't think of some way to limit them, they should obviously easily dominate most of the other races through their incredible technology.

So Dranei are made to be totally disinterested in worldly affairs. And goblins and gnomes are made to be wacky comic relief.
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