Cloak and Dagger now requires the Rogue to be in Stealth. Shadow Dance will not remove the Stealth requirement for Cloak and Dagger. has a range of 20 yards, down from 30 yards.
Shuriken Toss now deals 100% more damage in the initial ranged attack, damage is no longer doubled when used on targets farther than 10 yards away, and energy cost has been increased to 40 energy, up from 20.
Revealing Strike now lasts 24 seconds, up from 18 seconds.
Find Weakness now bypasses 100% of armor against non-player targets, and bypasses 50% of armor when used against other players (was 70% armor bypass for all targets)
Speaking for all Rogue everywhere,
Where are our buffs? We are not looking all that appealing at the moment. PVE and PVP. Speaking for the pve players, we NEED some buffs! Mainly for combat/subtlety, this is what I would suggest.
Subtlety: Not all of us want to be stuck with assassination. A Lot of rogues out there feel that it's all they can play since it keeps up so well. I dislike assassination, a lot, I would love to play subtlety for pve. Make it viable please! It is extremely low dps, even in pvp. A good change to increase dps for subtlety is for backstab itself to deliver a 30%-35% armor penetration buff. I could say that right there would push up subtlety dps a nice chunk.
Combat: Increase Sinister strike by 15%-20% and increase eviscerate damage 15%, that would put us up to par more towards assassinations dps.