-No, you're not
Yes, we are. Provide a counterexample or your point is invalid.
-Disable says "lol"
Disable is leagues and leagues better than Hamstring
It's literally Hamstring that refreshes itself and still has Improved Hamstring thrown in.
-You don't have to be at range, and Rogue is the same unless they take ST, and most rogues do not take ST.
ST is overwhelmingly the PvP talent choice.
-Okay. But your damage is still really pretty good.
But it's the most easily countered. And it's really only good within burst windows with CS or cooldowns up.
-DPS doesn't really matter so much in PVP. It's about burst windows.
Generally, this is true, but Warriors are supposed to be a pressure-with-burst-windows class. Our filler, Overpower, crits for 30-35k on geared players at best. Only Mortal Strike and Slam do any decent damage; MS has a 6-second cooldown and Slam drains our rage bar incredibly fast.
-And other specs are constantly energy starved even without passive mitigation.
WW is not Energy starved, neither are Rogues if you play them right. Feral is supposed to have crap regen, it's why all their moves hit so hard.
Warriors rarely go above 50 rage in Battle Stance and spend 30 rage for our damaging attacks, 10 rage on our filler.
It's uncommon to break 30 rage if in Defensive Stance. Our utter lack of pressure while defensive is probably our biggest issue.
-Your magic defensive abilities are a little lackluster. But you can smother a wizard, too. And rogues would kill for 2nd wind.
Casters are the biggest problem for Warriors by far, we can mitigate one cast every 25 seconds. We have to tank everything else.
Second Wind isn't even that good. It heals for ~7.5k in arenas in full gear, without an MS effect.