My gear isn't perfect but it's mostly heroic 463, reforged, gemmed, mostly enchanted. I feel like for the gear that I have, I shouldn't be struggling as much as I am.
I have a blast when fighting bosses where a tank has aggro and I can cast away; it's when i have aggro that the issues begin. When there is just a single mob, I'm fine. In most cases I can kill them before they get to me, or it's nothing that one typhoon and combo of barkskin and my ward talent doesn't fix. Once you add two or three mobs though, it gets really really hairy.
I can handle 4-5 mobs on my windwalker monk, but not with balance. My AoE stars are almost always not an option because aggroing new mobs is almost guaranteed. I can cyclone one mogu for a few seconds, but yeah. When fighting three or fours mobs, I'll dot them up with both my eclipse and non-eclipse dots, and then proceed to use whatever casting eclipse spell I have. Even with rejuvenation always on, I can't down them before I die. I use my roar stun on CD, incarnation on CD, typhoon on CD, but still rarely successful.
Am I doing something wrong here? Is my gear just not good enough to produce the DPS needed to down multiple mobs? Am I forgetting anything? Are balance Druids almost expected to handle only one or two mobs at a time?
It's crazy, I just got the thunder isle quest to kill a monster (I forget the name but he is surrounded by three or four other mobs and is near the starting area). On my WW monk, I just cast two clones of myself, focus down the healer, then take down the little "mini boss". On my Druid, I'm like there is absolutely no way I could do that quest without a group.
Is this normal? I know different classes have different strengths but I feel like balance Druid is at such a huge disadvantage.