Hunter Pets and Rare Spawn Pandaren
They're still perfectly soloable now, with 2 main ways of doing it:
1. Use pet stuns, scatter, and/or Intimidation to interrupt their kick (have to save Silencing for heal).
2. Keep your pet on passive during the fight and call it back to you during the kick, then run away together.
Hopefully you have a pet attack/passive macro, that makes it easy to control them. Your pet will probably die anyways though because the panda will move towards you the same speed your pet will when it's running back.
This is what I did when I was lower gear lvl.
Used dps pet for the instant rez, it'll kill a tank pet anyways.
Saved stampede for after my pet died the second time
If all else failed, I'd hop on my warlock and watch my VW tank the !@#$ out of it.
No more Intimidation as of the other week. No more Silencing Shot as of 5.4.
The solo method still stands until 5.4 pops it's ugly head. Even then, there's a chance the SS change won't be implemented if it's causing this much disturbance. . .also the fact that it has been stated that said patch notes regarding that change are not final?
I just use Master's Call to get my pet away from that ASAP.
Master's call doesn't work for me, my pets die to fast. Instead I just kind of tank them with my pet out of the way, so I can use their abilities.
And now they want to get rid of Silencing Shot!
But what really upsets me is when I have a tanking pet spec'ed and glyphed for tanking that still dies in seconds.
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