But I noticed that our current model kinda sucks, at least in terms of PvE. If you look at objectively, hunter CC is the only CC in the game that actually requires ANOTHER ability to actually work. Our bread and butter "trap" cc which we have been focused on for years, REQUIRES using Scatter Shot in order to land on an npc. If you fail to use Scattershot, you run the risk of the enemy simply walking over the trap before it's arm time is up, or it simply walks a way you don't expect due to aggro issues.
My suggestion is simply removing Scattershot, and replacing Freezing Trap with Freezing Shot. The CC would be the same as Freezing Trap in that it traps the target for XX seconds and breaks on damage, but would remove not only the requirement of Scatter to be reliable but the ability itself as most of the time Scattershot is used for nothing other than setting up the trap.
Just a thought, i'd rather have one ability that is reliable, than have two abilities that require eachother TO be reliable. Also I feel that relieves some of that Hunter button bloat.