We know you guys like active mitigation. We like it too. We totally agree -- it feels a lot better (and a lot more fun) than passive mitigation.
However, in the short term, dodge and parry still exist. We want them to serve at least some value to tanks. They don't have to be your best stats, we just want them to feel like they're at least accomplishing something.
Stop messing with your accidental success. Haste-heavy prot paladins are the correct version of what you twits thought you wanted tanks to be in this xpac, now you're going all bull-in-a-china-shop on it.
Dodges and Parries don't have a feel. Guardian druids are lame as !@#$ to play, being RNG dependant is stupid... You click your big "OMG DODGE" button and you still get the %^-* beaten out of you. Either you dodged the attack, or you didn't... And there's very little you can do about it if the RNG God decided to forsake you if you jack our healing up. Not to mention that dodge and parry have no answer for magical damage.
You're taking our class from awesome dynamic active healer/tank/meat shield to video poker machine on two hooves.
Stop meddling. Get your grubby hands off of my class and put away your broken calculators.