08/16/2013 04:39 AM
Posted by Harpoa
HR's supposed to be far more important for 25man than for 10man, right?
Not sure I buy much into the next HR bp. Dumping stats into a typical 65-70% overheal stat seems like wasted allocation imo. Granted my gear isn't good enough to get to that level either to do much testing, but it just seems a bit counter intuitive to me. I like the RT hbp and then mastery/crit personally. But once again that is just my opinion.
Even at typical overheal levels (and HR overheal is generally more like 85-90%, not 65-70%), HR is still 20%-40% of your healing on every 25 man fight. By bringing it from 6 ticks to 7 ticks (7613 breakpoint), you are increasing your output by about 5%, even at those overheal rates, which is a huge bump.
I don't think there is much value in the breakpoints except for Healing Rain. HST/HTT are bugged and unreliable breakpoints. Extra ELW ticks add such a minimal amount of throughput that they aren't worth the loss of secondary stats to gear to. Extra Riptide ticks generally only account for ~1% extra healing, which again is not really worth the loss of secondary stats. I think the HR breakpoints are the only ones worth caring about.
As far as the OP, if you determine that 7613 is not attainable, I would personally go for the minimum possible haste level and just gear Int>Spirit>Crit. You will get the 871 (441 Goblin) breakpoint automatically. If you are close to 3039 (2588 Goblin) naturally even after dropping all haste that you can, I'd probably gear to that so that you have the option of flipping between Elemental Mastery and Ancestral Swiftness.