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So I have been leveling a paladin as prot through the dungeon finder and questing as well. The problem that I am having is that when items are dropping in the instances I am in the combat rating on "tank" items are so sub par that they do not make up for the extreme lack of stamina that "tank" items have.
I consider a tank item to be something that has low str compared to stamina ratio, dodge or parry and no intellect or spirit.
I consider healing or caster items to be something that has spirit or intellect on it.
The "healing" items I am seeing drop have anywhere from 40% to 60% more stamina than "tanking" items of similar levels. Since crit cap talented now and the combat ratings on items that arent above ilvl 200 are abysmal anyway, I am finding myself using almost a complete set of healing gear to tank in. The ironic part is that I am constantly getting compliments by healers on how easy I am to heal compared to higher level tanks. I don't know if this is bugged or just a bad conversion of item stats on low level items when blizzard made the 4.0 changes.
Low level "Tank" items need MORE STAMINA and low level "healing" items need LESS.
It's just a result of a wonky conversion thing. They had to get rid of Defense, Spell Power and ArPen, and excess item points got shuffled into 'non-crucial' stats for everyone (so DPS and healers got more Stam, while non-Druid Tanks got more DPS stats).
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