09/25/2013 02:43 AMI enchanted a handful of vellums to send to my lowly alt, and the stats in the tooltips fluctuated drastically between what my 90's saw and what the 47 sees.
Posted by Aethis
5.4 introduced enchant scaling, so that max-level enchants can now be applied to heirlooms, but there are lots of problems with that too. Similar enchants (e.g. + all stats) from different expansions give better or worse stats at a given character level when theoretically they should either be the same, or the enchant from a later expansion (MoP for example) should give better stats. It's a mess.
reposting from a reply I made in the profession forums:
Yep, with the introduction of enchant scaling all lower-level healing effects (bandages and potions) have seemingly "scaled" as well - except, the scaling does not seem to actually work. There are many cases I've noticed of items which require a lower level healing for more than the next, higher-level tier. I'm not sure why they felt the need to do this as the potions and bandages already had level requirements to use, so they were already scaled. It's not like we can give our alts, say, stacks of Master Healing Potion to use instead of the level-appropriate healing pot, which would be the similar to the enchant scaling.
I'm pretty pissed about how broken the pots and bandages are for lower levels, because many of them heal for 1) MUCH less than the previous tier and 2) much less than they healed before the patch. I've also paid attention to any possible "scaling" with character level and there is none, both in tooltip and use. My 90s see the original, pre-patch amount pots/bandages are supposed to heal; non-90s see very broken and nerfed amounts of healing that do NOT change as the alt levels up.