Priest
Priests are devoted to the spiritual, and express their unwavering faith by serving the people. For millennia they have left behind the confines of their temples and the comfort of their shrines so they can support their allies in war-torn lands. In the midst of terrible conflict, no hero questions the value of the priestly orders.
These masters of the healing arts keep their companions fighting far beyond their normal capacities with an array of restorative powers and blessings. The divine forces at the priest’s command can also be turned against foes, smiting them with holy fury.
As light cannot exist without darkness, and darkness without light, some priests tap into shadow to better understand their own abilities, as well as the abilities of those who threaten them.
Priests use powerful healing magic to fortify themselves and their allies. They also wield powerful offensive spells from a distance, but can be overwhelmed by enemies due to their physical frailty and minimal armor. Experienced priests carefully balance the use of their offensive powers when tasked with keeping their party alive.
- Type Healer, Ranged Magic Damage Dealer
- Standard Bars Health, Mana
- Available Armor Cloth
- Available Weapons Daggers, One-Handed Maces, Staves, Wands
Priest talents can strengthen their ability to heal the wounded, endanger their foes with the power of Shadow, or empower themselves and others with protective prayers.
Priests utilize their holy powers to restore their health and that of their comrades.
Priestly Shadow magic can deliver great amounts of immediate damage, or wracking pains that punish foes over longer periods of time.
By calling on mystic shielding and holy empowerment, priests can prevent incoming damage and improve their defenses and those of their allies.
Priests’ connection with the minds and spirits of living beings allows them to control and manipulate others.
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Learn more about the Priest on the following fansites.

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[Close]Comments (1,136)
Area 52
Argent Dawn
Cenarion Circle
Argent Dawn
Cenarion Circle
Dentarg
Vashj
SOMEONE GIVE THIS MAN A MEDAL!!!
I honestly never thought about that before now. Haha.
Argent Dawn
Argent Dawn
Shu'halo
Emerald Dream
Trollbane
Arathor
Shattered Halls
Aerie Peak
Drak'Tharon
Nazjatar
Ysera
Muradin
Exodar
Elune
1 sw pain
2 VT
3 mind flay x2
4 mind blast
5 mind flay x2
6 mind blast
7 mind flay
8 mind blast
9 devouring plague
these r my usually steps though sometime i don't make it thru every step b4 my target is dead.
boss fight pretty much same rotation expect i use shadow fiend on cd and sw death when boss is at around 10% health
as for mobs i use mind sear and DoTs on hard to kill mobs.
my avg dps is around 30k sometimes it hits 35 to 40k which i thought wasnt to bad til i got my butt chewed in rf for not pullin at
least 60k to 80k easily. my gear is good its not notch gear but i have 497 item lvl. in aoe fights i avg bout 100k sometimes lil lower or higher. u can check my glyphs and talents in the armory. any suggestions r welcome
Elune
Icecrown
Arathor
Bladefist
(SPriest one shots me in 34-39 bracket) "Ahh ill get 'er next time around"
March 12, 2013
(Spriests gets 5% dmg bonus in shadow form, one shots elite mob) "WHAT IS THIS SORCERY!!!"
Thorium Brotherhood
Aerie Peak
Moon Guard
Shields and heal would definitely mean Disc then.
Wyrmrest Accord
The shadow beckons.
Farstriders
Wyrmrest Accord
Kirin Tor
Akama
Altar of Storms
Lightbringer
Lightbringer
Misha
Burning Blade
Arathor
Malygos