Shaman are spiritual guides and practitioners, not of the divine, but of the very elements. Unlike some other mystics, shaman commune with forces that are not strictly benevolent. The elements are chaotic, and left to their own devices, they rage against one another in unending primal fury. It is the call of the shaman to bring balance to this chaos. Acting as moderators among earth, fire, water, and air, shaman summon totems that focus the elements to support the shaman’s allies or punish those who threaten them.
These masters of the elements can also call upon elemental forces directly, unleashing torrents of lava and bolts of lightning against foes. The elements can create, destroy, support, and hinder.
The experienced shaman balances the vast spectrum of these primordial forces into an array of diverse abilities, making shaman versatile heroes and valued members of any group.
During combat, shaman place damaging and controlling totems on the ground to maximize their effectiveness while hindering their enemies. Shaman are versatile enough to battle foes up close or at range, but wise shaman choose their avenue of attack based on their enemies’ strengths and weaknesses.
- Type Healer, Ranged Magic Damage Dealer, Melee Damage Dealer
- Standard Bars Health, Mana, Maelstrom
- Available Armor Cloth, Leather, Mail, Shields
- Available Weapons Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, Staves, Two-Handed Axes, Two-Handed Maces
By calling on their spiritual power, shaman can restore health to injured allies.
Shaman enhance their weapons with elemental effects, empowering their blows with the power of fire, wind, or ice.
The elemental force of the shaman can be used to damage enemies from afar with lightning strikes, earthquakes, and lava bursts.
Shaman can choose to deploy a wide array of different totems, each providing allies with a unique effect, including improved restoration, greater damage, faster attacks, and more.