The Gods of Zul’Aman

Contents

The latest major content patch for World of Warcraft, The Gods of Zul’Aman, adds an impressive array of new challenges, features, changes, and rewards to World of Warcraft: The Burning Crusade.

Zul’Aman is a 10-person raid dungeon located in the Ghostlands, with enemies and spoils that pick up where Karazhan leaves off. This outdoor raid dungeon is home to the vicious Amani forest trolls and their leader, the infamous Zul’jin. You and your band of heroes will battle the dungeon’s six bosses, including four avatars of Zul’Aman, each bearing the aspect of a different ferocious creature. Zul’Aman also features a challenging bonus reward structure based on completing certain objectives within a time limit, which provides an extra level of challenge – and thrills – for seasoned raid groups.

The other defining characteristic of The Gods of Zul’Aman is the bounty of rewards, both material and intangible, that it offers many types of players. The powerful epic items found in Zul’Aman are just the beginning. There is a host of new purchasable rewards as well, from the gladiator rewards of Arena Season 3, to the dozens of new Badge of Justice rewards and the full set of new Honor rewards. There are also more useful and fun items such as the new Flying Machine flying mounts, which can be built and operated by skilled engineers. Among the more abstract benefits to players are faster leveling to 60, the revamping of Dustwallow Marsh with new quests, new daily quests for dungeons and battlegrounds, and many class balance changes. This is just a sampling of the bounty that awaits in The Gods of Zul’Aman.

Guild Banks

The Guild Bank is a shared repository for an entire guild, accessible through Guild Vault objects near existing banks. The Guild Bank allows players with the appropriate permissions to store items and money for use by the rest of the guild.

New Badge of Justice rewards

An all-new assortment of epic rewards is available from G’eras in Shattrath City. In addition, Badges of Justice will now drop from bosses within Karazhan and Zul’Aman.

Faster leveling to 60

Now leveling from character levels 20-60 is faster, with less experience needed per level in that range as well as higher quest experience rewards for quests levels 30-60.

New daily quests

Battlegrounds, normal dungeons, and Heroic dungeons all have new daily quests. The particular battleground or dungeon in which the quest takes place is randomly selected each day.

New flying mounts

New flying mounts can be found in this patch, including the first ever player-craftable mount: Flying Machines! Engineers of sufficient skill can now create these fantastic contraptions in both normal and epic varieties.

Auction House improvements

The Auction House has been revamped with a more streamlined user interface and smarter functionality.

New combat stat: Expertise

This new statistic reduces the chance that your attacks will be blocked, dodged, or parried. Expertise rating replaces weapon skill rating on current items.

Bonus spell damage from bonus healing

Bonus healing effects now convey a percentage of its value towards spell damage. Both previously existing and new items will reflect this on their tooltips, and the amount granted is approximately 1/3 of the bonus healing amount.

Alterac Valley changes

Additional design elements have been introduced into the battleground to improve its gameplay with higher levels of competition and fun.

Return to Dustwallow Marsh

Many new quests have been added to Dustwallow Marsh to provide more leveling options for mid-level characters.

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