Warlords of Draenor

Patch 6.0.2 10/13/2014

World of Warcraft Patch 6.0.2: The Iron Tide

Updated: 10-14-2014

Introduction

The Dark Portal in the Blasted Lands has turned blood red. Hundreds of strange-looking orcs are violently pouring into Azeroth, killing everything that stands in their path. Nethergarde and Okril’lon have already fallen, and while the Horde and the Alliance moved as quickly as they could to get reinforcements to their people, they are too late. The Iron Horde invasion has begun.

In this desperate hour, King Wrynn and Warchief Vol’jin have called upon their greatest champions to join the front lines in the Blasted Lands and do whatever they can to stop the Iron Horde . . . before the rest of Azeroth falls before them.


Prepare yourself. Draenor is waiting.

New Features

New Character Models

  • Character models for races from the original game Dwarf, Gnome, Human, Night Elf, Orc, Tauren, Troll, Undead, and Draenei have been overhauled with an increase to fidelity and texture resolution; while retaining the core look and feel of the originals.
  • Character animations have been updated to have more personality and now support expressive facial expressions. Emotes are now more emotive!
  • Some of the new and improved character models can be viewed on our website.
  • Barber Shop now provides additional character facial-customization options.

World Event: Iron Horde Incursion

  • The Dark Portal in the Blasted Lands has turned blood red. Hundreds of strange-looking orcs are violently pouring into Azeroth, killing everything that stands in their path. Nethergarde and Okril’lon have already fallen, and while the Horde and the Alliance moved as quickly as they could to get reinforcements to their people, they are too late. The Iron Horde invasion has begun.
  • Adventurers looking to dislodge the Iron Horde’s attempts to establish a foothold on Azeroth should visit the Blasted Lands.
  • A specially revamped five-player version of Upper Blackrock Spire is available to level-90 characters for a limited time, and sets the stage for the coming counterstrike against the Iron Horde.

Revamped Group Finder/Premade Groups

  • Premade Groups is a directory of parties and raids that are looking for more people. You can browse the list of groups or list your own group for others to see. The Premade Groups tab is found in both the Dungeons & Raids and Player vs. Player sections of the now consolidated Group Finder pane.
  • For an in-depth explanation of Premade Groups, check out Premade Groups: Looking for Adventure.

Quest Log

  • The quest log has been integrated into the world map to make it easier to know where to go and what to do.
  • Some quest items no longer take up space in the inventory and can be accessed through the Quest Tracker.
  • Quest tracker automatically sorts quests based on proximity when crossing into a new zone.

Inventory Improvements

  • Items in the inventory now have a colored border around them to indicate their quality from Poor (grey) to Legendary (orange).
  • Tradeskill materials now stack up to 200 (up from 20).

Toy Box

  • Fun items accumulated through the course of travels now have a new home in the Toy Box. Eligible items can be learned by right- clicking on the item in the inventory. Once learned, the item is available account-wide and accessible to all characters on the account.
  • Want to complete the collection? Like the Mount and Pet Journal, items that haven’t been unlocked yet will show information on how the item can be obtained.
  • Toys awarded from quests will be automatically added to the Toy Box.

Bag Sorting and Cleanup

  • Bags can now be assigned to a specific item type (Equipment, Consumables, and Trade Goods). The bag will display a mini-icon showing what type of item it's assigned to.
  • Added a "Clean up Bags" button to automatically sort items in the character’s inventory, moving all empty slots to one area, and automatically sorting items to the correct bag. There’s also the option to ignore a bag from cleanup.

Reagent Bank

  • A Reagent Bank tab has been added to the Bank providing storage for raw materials.
  • Characters can now craft using the materials stored in both their Reagent Bank and Bank from anywhere.
  • Characters can visit the bank to unlock the new Reagent Bank tab providing additional storage space for profession materials.

New Void Storage Tab

  • Characters can now purchase an additional tab for Void Storage. That’s an extra 80 spaces!

New Raid Structure

  • Each difficulty has its own lockout.
  • Dungeon Finder no longer has a tab for queuing into Flexible (now Normal) Raid difficulty.
  • Difficulty levels and Raid sizes have been restructured for Siege of Orgrimmar and new Raids going forward as shown below.

5.4.8 (Old)

6.0.2 (New)

Raid Finder (25)

Raid Finder (10-30)

Flexible (10-25)

Normal (10-30)

Normal (10)
Normal (25)

Heroic (10-30)

Heroic (10)
Heroic (25)

Mythic (20)

Boosted Characters

  • Newly Boosted Characters now start on the front lines in the Blasted Lands, doing whatever they can to stop the Iron Horde pouring out of The Dark Portal and start with a basic set of spells and abilities for their class. Characters unlock the rest of their spells and abilities by advancing through the Iron Horde Incursion world event in the Blasted Lands.

Character and Class Changes

Introduction to Character and Class Changes

Below is a summary of character and class changes.

For full details of all character and class related changes please see The Iron Tide: 6.0.2 Patch Notes. The full patch notes utilize a new format designed to better convey our developer's reasoning for many of the changes being made and what they mean for you, while providing more background on issues we're trying to solve.

  • Character stats have been squished into smaller numbers that are easier to understand. It's important to understand that this is not a nerf as enemies' stats have been squished as well.
  • Balanced functionality of Agility, Strength and Intellect.
  • New secondary stats: Bonus Armor, Multistrike, and Versatility.
  • Hit and Expertise have been removed; they're no longer needed in order to reliably land attacks!
  • The pacing of healing has been adjusted to allow for more tactical decision-making regarding efficiency and throughput, on both single-target and multi-target heals. Passive and auto-targeted healing have been reduced in effectiveness in order to emphasize the actions and choices of healers.
  • Racial traits have been rebalanced so that all races have similar combat performance.
  • All classes have had several abilities pruned, with a focus on redundant and less-used abilities to cut down on button and keybind bloat.
  • Amount of crowd-control in the game (primarily PvP) has been drastically reduced. Many crowd-control abilities have been removed, and many diminishing returns categories have been merged together.
  • Several common buffs and debuffs have been merged, or removed, where they were redundant.
  • All characters now learn some important Major Glyphs automatically as they level up.
  • Toned down the amount of instant healing in the game by giving cast times to several instant cast heals.
  • For Tanks, Vengeance has been redesigned and renamed Resolve.
    • Resolve does not increase outgoing damage, but does now increases tank self-healing and absorption based on damage taken.
  • Facing requirements (character positioning) on some prominent abilities have been loosened or removed.
  • Reduced Mana cost of Resurrection spells to make it a little easier to recover from a wipe.
  • Professions no longer have combat benefit perks tied to them.
  • A multitude of class-specific changes, things like improved distinction between different Talent specializations, and new Masteries. Please consult class-specific sections below for more information.

Additional Changes

World Environment

  • Nighttime environments for some areas received lighting adjustments to make them more night like.
  • Classic starting areas (Levels 1-10) received a number of improvements to the tutorial, quests, and creature/NPC tuning to provide a smoother starting experience.

Creatures

  • Kor’kron guards and forces loyal to Garrosh have been ousted from Horde cities and settlements.
  • Isle of Thunder
  • Troves of the Thunder King has been retired and associated achievements have been converted into Feats of Strength.
  • Key to the Palace of Lei Shen has been removed. Elder Charm of Good Fortune will now drop in place of the key.

Quests

  • Warforged Seals is no longer a weekly quest. Players can now redeem as many Warforged Seals as they have Lesser Charms of Good Fortune for!

Legendary Cloak Quest Line

  • As part of the transition from Mists of Pandaria to Warlords of Draenor, players who are not already on the Legendary Cloak quest line will no longer be able to begin it.
  • Players that are already on the Legendary Cloak quest line have until November 13 to complete Wrathion's tasks and challenges. Once Warlords of Draenor launches, the Legendary Cloak quest line will be gone entirely—the quests and the cloak will no longer be obtainable, and any related in-progress quests will be cleared from the quest log.
  • Characters will continue to be able to repurchase rewards they've already obtained (such as the epic cloak and Legendary metagem) from the quest line.
  • A Test of Valor has been removed. Players on Wrathion’s Legendary quest line will now skip ahead to the next step.
  • Full details of the changes can be found in the blog titled: Legendary Cloak Quest Last Chance – Black Prince Buff Extended.

Raids, Dungeons, and Scenarios

Valor and Justice Point Removal

  • Valor Points and Justice Points have been removed.
  • Most items that formerly had a Valor and Justice Point cost now cost gold instead.
  • Valor and Justice Points remaining on a character will be converted into gold at a rate of 47 silver per point.

Personal Loot for Raids

  • Support for personal loot mode has expanded to other Raid difficulties (Normal, Heroic, and Mythic) on Siege of Orgrimmar and in future Raids.
  • Loot is no longer automatically deposited to the player’s inventory after defeating a boss in personal loot mode. Players eligible to receive loot should now be able to loot the boss to see what they received.
    • Note: Siege of Origrimmar on Raid Finder difficulty uses the new personal loot system. Players should now loot the boss or a chest that spawns after defeating them.
  • Raid Leaders can now elect to use Personal loot mode for their Raid under Loot Options.
  • In the event a character that’s eligible but was unable to loot the boss, contents of what they would have received is automatically mailed to the them.

Siege of Orgrimmar

  • Siege of Orgrimmar achievements will be relabeled according to the new difficulty structure (e.g. “Heroic: Malkorok” will now be “Mythic: Malkorok”). Credit for these achievements will be retroactively awarded to players who earned them prior to Patch 6.0.2.
  • Garrosh Hellscream
    • “Ahead of the Curve” and “Cutting Edge” achievements for defeating Garrosh Hellscream are no longer obtainable.

Legacy Raid Changes

  • Dragon Soul: Characters above level 86 can now solo-queue for Dragon Soul on Raid Finder difficulty by speaking with Auridormi outside of the entrance to Dragon Soul in Caverns of Time.
  • Icecrown Citadel: Door leading past Valithria is now open by default, allowing players to skip the encounter.
  • Ulduar: Thorim no longer resets when his arena is empty.

Dungeons

  • Completing random normal difficulty dungeons via Dungeon Finder in Wrath of the Lich King, Cataclysm, and Mists of Pandaria now awards a Satchel of Helpful Goods.

Challenge Mode

  • This Challenge Mode season for Mists of Pandaria has come to an end. A new set of Challenge Mode dungeons will be available with the release of Warlords of Draenor!
  • Achievements associated with Mists of Pandaria Challenge Mode have been converted into Feats of Strength.
  • Bronze Medal Holders: The “Undaunted” title awarded for completing every Challenge Mode dungeon with a rating of Bronze or better is now account-wide.
  • Silver Medal Holders: Characters that have completed every Challenge Mode dungeon with a rating of Silver or better now has access to all four Pandaren Phoenix variants (Crimson, Ashen, Emerald, and Violet), and the mounts are also account-wide.
  • Gold Medal Holders
    • Cosmetic armor sets for each class remains character-specific. Characters that have earned all nine Gold medals will continue to be able to repurchase the appropriate set from Challenger Soong or Challenger Wuli in the Vale of Eternal Blossoms.
    • Characters that have earned one or more “Challenger’s Path” teleport spells by earning Gold medals in Mists of Pandaria Challenge Modes will retain those spells.
    • Realm Best Titles held by the players who had the best clear time for a given dungeon on a given server have been removed. There will be new titles to contend for in Warlords of Draenor.

Proving Grounds

  • Proving Grounds can now be accessed by characters starting at level 15. However, only level 100 characters will be able to progress past Bronze.
  • Achievements associated with the level-90 version of Proving Grounds have been moved into a Legacy category.
  • Characters that have completed the achievement: Proving Yourself: Endless Damage (Wave 30) will retain their titles.

PvP

  • Provided additional safeguards to prevent accidental PvP flagging.
    • Non-PvP flagged players are unable to heal or damage PvP flagged players unless they manually flag themselves for PvP combat.
      • PvP flagging can be toggled by typing /pvp into chat.
    • Players on a non-PvP realm joining a cross-realm group now receive a confirmation prompt warning that they may cross into a PvP enabled realm by joining the group.

Battlegrounds and Arenas

  • PvP Season 15 comes to an end with the launch of Patch 6.0.2. (Date has not been determined yet.)
    • Conquest Points will be converted into Honor Points, and any Honor above the cap of 4,000 will be converted into in-game currency at a rate of 35 silver per point.
    • Season 15 items will have Conquest costs converted into Honor Points equivalent to their previous Conquest Point cost, with the exception of any items that have a rating requirement.
    • Season 15 items with rating requirements will no longer be available for purchase.
    • Note that Arena and Rated Battleground matches will not be available until PvP Season 16 begins.

Battlegrounds

  • Battleground brackets have been restructured to be every 10 levels instead of every 5 levels (10-19, 20-29, 30-39, etc.). Players will still have their effective character level increased to the maximum level for that bracket.
  • Flag carriers in Eye of the Storm and Deepwind Gorge are now subject to the Focused Assault and Brutal Assault debuff.
    • Focused Assault is a stacking debuff that increases damage taken by 10% per stack with a new stack being applied every 30 seconds after all flags have been picked up from their bases. Upon reaching 5 stacks, Focused Assault turns into Brutal Assault.
    • Brutal Assault is a stacking debuff that increases damage taken by 10% per stack and limits the character to normal running speed. A new stack is applied every 30 seconds with a limit of 15 stacks.

Arenas

  • Arena Skirmishes have been reintroduced and are now available for players that want to test their mettle against other Arena teams in an unranked environment. Honor Points are awarded to the winning team of an Arena Skirmish match.
  • Dampening is now applied to an Arena match starting at the 5 minute mark for all Arena matches.
  • The War Games command line parameter has been changed to accept BattleTag or RealID friend as the first argument.
    • Example usage: /wg BattleTagfriend arena tournamentrules
    • Both arena and tournamentrules are optional. The arena parameter if specified will do a best-match search of valid arenas or a random one will be chosen. If tournamentrules hasn’t been set, it will default to false.

Items

  • Items listed for sale on the Alliance, Horde, and neutral auction houses have now been combined together on a per-realm basis.
  • Vendors who sell PvE Heirloom items for Justice Points have taken a vacation. PvE Heirlooms will continue to be available at the Darkmoon Faire and Trial of the Crusader, and PvP Heirlooms will still be able to be purchased for Honor.
    • Shield and off-hand Heirloom items will be added to PvE Heirloom vendors at the Darkmoon Faire.
    • Discussion for this topic can be found in the forum thread titled: Heirloom Vendor Change in Patch 6.0.2.
  • Removed class restrictions from weapons, off-hand items, and shields found in Dragon Soul in Raid Finder difficulty.
  • Class Tier armor set bonuses have been modified to adjust for ability pruning and consolidation.
  • Restored Artifacts sold by Spirit of Harmony Vendors now costs 3 Spirit of Harmony (up from 1).
  • Argent Crusade, Ebon Blade, Kirin Tor, Sons of Hodir, and Wyrmrest Commendation Badges are no longer sold.

Black Market Auction House

  • Duration for auctions on the Black Market Auction House has been slightly reduced. Bids made on items with less than 5 minutes remaining will continue to extend the duration of the auction.

UI

  • Added a What’s New screen (also accessible through the Game Menu -> What’s New) with a brief summary of new features, highlights, and content that has been added.
  • Dungeon Journal has been updated with new information on Warlords content.
  • Added a tab for graphic settings that are applied while in a Raid or Battleground.
  • Outline Mode is a new setting that places an outline around important NPCs and objects without having to look at nameplates or tooltips.
  • Key Bindings are now grouped by category for ease of navigation.
  • Added an option to toggle floating combat text for pet battles.
  • Added an option to display a number for time remaining on ability cooldowns.
  • Improved weapon comparison tooltips to make it easier to compare between 2-handed and 1-handed weapon setups.
  • Add-ons can now be managed without logging to the character selection screen.

Guilds

  • Guilds no longer have levels. All guilds have access to a standard set of bonuses and abilities on creation.

Brawler's Guild

  • Season 1 of the Brawler's has come to a close and associated achievements have been converted into Feats of Strength.
  • Fights will be unavailable while the Brawler's Guild is being refitted in preparation for Season 2 (available after Warlords of Draenor has launched.)
  • Account-wide membership in Brawler's Guild will carry over to Season 2. Once a brawler, always a brawler!

Mounts and Mount Journal

  • Entries in the Mount Journal now have a description and information on where or how the mount can be obtained.
  • Mount Journal now lists all mounts that have been collected on the account. Ones that the character is unable to use will be displayed in red.
  • Players can now designate a mount as favorite, placing it at the top of the collected mounts list.
  • Summon Random Favorite Mount has been added, randomly summoning a mount that’s usable for the area from the favorites list.
  • All flying mounts are now able to be used as a ground mount in areas that do not allow flying.
  • Grand Expedition Yak’s reforging vendor (Mystic Birdhat) has been replaced with a vendor that offers transmogrification services.

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