Cara, war tanka muito porq muda de estância pra diminuir dano.
Se já pensou em mudar de presença quando está tomando muito dano ?
DK tem boa sobrevivência tb se cura bem tb.
Warrior vai ser nerfado no próximo patch. DK vai ser bufado.http://us.battle.net/wow/en/blog/8226552/Patch_52_PTR_and_Patch_Notes_-_January_17-1_17_2013
The benefit of Haste from items and consumables has been increased by 100% for all Warriors.
Bladestorm can no longer be disarmed.
Defensive Stance now reduces damage by 15%, down from 25%.
Unwavering Sentinel now improves the damage reduction of Defensive Stance by 10% for Protection Warriors.
Shockwave now has a 40-second cooldown, up from 20 seconds, and striking 3 or more targets will reduce its cooldown by 20 seconds.
Second Wind now causes a Warrior that has been reduced to 35% health or lower to regenerate 2% of their health per second (was 3%), and now generates 15 Rage over 10 seconds (was 20 Rage).
Second Wind will no longer regenerate health while the Warrior is stunned.
Warbringer now reduces the target's movement by 50% for 15 seconds (8 seconds in PvP), in addition to its other effects. The 3-second stun/knockdown is now in the diminishing returns category for stuns (same as Shockwave and Storm Bolt), and not the proc stun diminishing returns category.
Shield Barrier now scales approximately 10% less efficiently with attack power.
Storm Bolt now deals 125% weapon damage, up from 100%.
Enraged Regeneration now costs 30 Rage, down from 60.
Glyph of Death from Above no longer increases the damage dealt by Heroic Leap.
Impending Victory will now heal the Warrior for 15% of maximum health when they have not slain an enemy, up from 10%.
Taste for Blood has been redesigned. It now causes the Warrior to gain 2 stacks of Overpower (maximum of 5 stacks) when Mortal Strike deals damage, 1 stack when the target dodges, and no longer interacts with Heroic Strike. It now requires level 20, down from level 50.
Slam now deals 220% weapon damage, down from 190%.
Overpower now costs 10 rage.
Bloodsurge now reduces the Rage cost of Wild Strike by 30, up from 20, and its duration has been increased to 15 seconds, up from 10 seconds.
The base damage of Shield Slam and Revenge has been increased by 150%, but these abilities now scale approximately 10% less efficiently with attack power.