Level Skill Skill Runes

1

Bone Spikes

Primary

Generate: 24 Essence

Summon bone spikes from the ground dealing 150% weapon damage as Physical per second.

  • Sudden Impact
  • Bone Pillars
  • Frost Spikes
  • Path of Bones
  • Blood Spikes

2

Bone Spear

Secondary

Cost: 20 Essence

Summon a piercing projectile that causes 500% weapon damage as Physical to all enemies it passes through.

  • Blighted Marrow
  • Teeth
  • Crystallization
  • Shatter
  • Blood Spear

3

Grim Scythe

Primary

Generate: 12 Essence per enemy hit

Slash with a summoned Scythe in front of you dealing 150% weapon damage as Physical.

  • Execution
  • Dual Scythes
  • Cursed Scythe
  • Frost Scythe
  • Blood Scythe

4

Corpse Explosion

Corpses

Target an area exploding up to 5 corpses within 11 yards dealing 350% weapon damage as Physical to enemies within 20 yards.

  • Bloody Mess
  • Close Quarters
  • Shrapnel
  • Dead Cold
  • Final Embrace

5

Skeletal Mage

Secondary

Cost: 40 Essence

Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 2 seconds.

  • Gift of Death
  • Contamination
  • Skeleton Archer
  • Singularity
  • Life Support

8

Corpse Lance

Corpses

Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.

  • Shredding Splinters
  • Brittle Touch
  • Ricochet
  • Visceral Impact
  • Blood Lance

9

Command Skeletons

Reanimation

Cost: 50 Essence

Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.

Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.

  • Enforcer
  • Frenzy
  • Dark Mending
  • Freezing Grasp
  • Kill Command

11

Siphon Blood

Primary

Generate: 15 Essence each time damage is dealt

Siphon the blood from the targeted enemy dealing 300% weapon damage as Physical.

Siphon Blood heals you for 2% of your total health every second while channeled.

  • Blood Sucker
  • Suppress
  • Power Shift
  • Purity of Essence
  • Drain Life

12

Death Nova

Secondary

Cost: 20 Essence

Unleash a Nova that deals 350% weapon damage as Poison to all enemies within 25 yards.

  • Unstable Compound
  • Tendril Nova
  • Blight
  • Bone Nova
  • Blood Nova

13

Command Golem

Reanimation

Cooldown: 45 seconds

Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses.

Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack.

  • Flesh Golem
  • Ice Golem
  • Bone Golem
  • Decay Golem
  • Blood Golem

14

Decrepify

Curses

Cost: 10 Essence

A crippling curse that reduces the enemy units' movement speed by 75% and reduces damage of affected enemies by 30% for 30 seconds.

  • Dizzying Curse
  • Enfeeblement
  • Opportunist
  • Wither
  • Borrowed Time

16

Devour

Corpses

Consume corpses within 60 yards to restore 10 Essence per corpse.

  • Satiated
  • Ruthless
  • Devouring Aura
  • Voracious
  • Cannibalize

17

Leech

Curses

Cost: 10 Essence

Curse the target area. Cursed enemies heal the attacker for 2% of their total health. Lasts 30 seconds.

  • Transmittable
  • Osmosis
  • Blood Flask
  • Sanguine End
  • Cursed Ground

19

Bone Armor

Blood & Bone

Cost: 10 Essence
Cooldown: 10 seconds

Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.

  • Vengeful Armaments
  • Dislocation
  • Limited Immunity
  • Harvest of Anguish
  • Thy Flesh Sustained

22

Army of the Dead

Reanimation

Cooldown: 120 seconds

Raise a massive skeletal army to pummel the targeted location dealing 12000% weapon damage as Physical in a 15 yard radius.

  • Blighted Grasp
  • Death Valley
  • Unconventional Warfare
  • Frozen Army
  • Dead Storm

22

Frailty

Curses

Cost: 10 Essence

A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.

  • Scent of Blood
  • Volatile Death
  • Aura of Frailty
  • Harvest Essence
  • Early Grave

22

Revive

Corpses

Target an area reviving up to 10 corpses within 20 yards for 15 seconds.

  • Personal Army
  • Horrific Return
  • Purgatory
  • Recklessness
  • Oblation

25

Bone Spirit

Blood & Bone

Launch a Bone Spirit that will seek enemies. Deals 4000% weapon damage as Physical on impact.

You gain a charge every 15 seconds and can store up to 3 charges. Recharge time is reduced by 1 seconds for each corpse you consume.

  • Astral Projection
  • Panic Attack
  • Poltergeist
  • Unfinished Business
  • Possession

30

Blood Rush

Blood & Bone

Cost: 5% Health
Cooldown: 5 seconds

Shed your mortal flesh and reappear up to 50 yards away.

  • Potency
  • Transfusion
  • Molting
  • Hemostasis
  • Metabolism

38

Land of the Dead

Reanimation

Cooldown: 120 seconds

All corpse skills can be used at will for 10 seconds.

  • Frozen Lands
  • Plaguelands
  • Shallow Graves
  • Invigoration
  • Land of Plenty

61

Simulacrum

Blood & Bone

Cost: 25% Health
Cooldown: 120 seconds

Create a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds.

  • Cursed Form
  • Reservoir
  • Self Sacrifice
  • Blood Debt
  • Blood and Bone

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