There you go, a great video by Moldran explaining the pros of BoA.
I totally agree with him, and question the ones that are anti-BoA, meaning that I wonder what are their goals: having fun playing Diablo or making profit flipping and botting.
Keep in mind that a lot of people make a lot of money out of that and that their point of view on BoA may not be selfless. To the ones that argue that the AH will be gone, the game will still be pay to win throughout the 3rd party websites, if BoA isn't added.
To the ones that argue that it doesn't matter if it's pay to win if there's no real pvp, I say that it does affect us in the way we look at items and other players.
Would you rather see a godly player and think: "Bah, it's a credit-card wielder", or "Nice! This guy's character is insane!"
BoA (+ delay to trade in clan) to save the game!
The main argument against BoA seems to be: "Why do you care if others are pay to win?"
1) I care because I care about the game in general. I don't like the fact that people faceroll content and brag and consider themselves the best while not earning it. It's a bit selfish of myself, but it's true.
I don't like feeling I am not being as efficient or on the same level as others. Why do you think people play ladders if they play alone? They like the feeling of a fresh start for everyone. It's the same for BoA, or OP classes, like WW barbs. We feel like we are losing something if we don't play like them. It's nice to know that everyone is not abusing the game.
2) The fact that the game can be considered "pay to win" with the AH, and still will be with no BoA, affects the players who are not pay to win by removing any respect we have towards items and how we got them. If we see someone that has amazing gear, there is no way of knowing how he got it, and we must assume he wielded his credit cards.
3) Similar to #1, Blizzard should care that their game is considered "pay to win", like I do, cause it affects the quality of the game in a way. A "pay to win" game has this shallow side to it and that is kind of bad.
4) Blizzard should also care because a "pay to win" game will give players amazing gear too quickly, and these persons will a) quit the game faster, because they will have almost nothing to do because the game will be too easy too quiclky, and b) people will complain the game is unrewarding because they can't find upgrades on their own.
5) A variant of self-found is the most fun version for everyone. You should care about that as I do, even if you don't realize it.
Video by ArchontheWizard on this at the beginning.