Diablo® III

RoS beta questions/tests? Ask away!

So because life steal is removed at lvl 70, you get life regen based on damage output?
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11/21/2013 01:57 AMPosted by SALUTE666
1 more, i see the convo happening on screen there, does the enchantress repeat herself, or say "look at that enemy over there" after you kill it? So in a nut shell has the dialogue been fixed?


That's actually just from walking past her in town, the followers have a nice new focus(even mini quests devoted just to their story), the enchantress and templar will randomly talk about different things when you run by.

The only thing I've heard the Scoundrel repeat while fighting is randomly "Treasure!" so not as bad as it used to be.

(enchantress and templar are so gonna hook up ;))
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Oh I also forgot to mention with items, you can DE commen crap now, you don't need to identify rares only legendary and "Increases crushing blow chance" is new.
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Thanks Narull.
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Frozen Pulse - New affex, like Frozen orbs but they pulse damage instead of exploding and freezing you.
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Twitter: @Narull | ANZ Diablo III MVP
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That's for opening up a Q&A on the beta Narull.

Has the CHC, CHD, and IAS caps been put into the beta? If so, what's the cap at?

Does the DH get that Shadow Wall skill that was datamined?

And do you know if the CM Wiz build has survived the changes? I Double WW Barbs, Archon Wiz's and CoB WD's just aren't going to be there... but there was a slither of hope for CM Wiz.
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As the DH is my favourite class i have to ask does the DH feel weak at all ??? As in not being able to handle the content.

And are you able to tank most of the damage you recieve or are you having to kite more than you used too ???
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That's for opening up a Q&A on the beta Narull.

Has the CHC, CHD, and IAS caps been put into the beta? If so, what's the cap at?

Does the DH get that Shadow Wall skill that was datamined?

And do you know if the CM Wiz build has survived the changes? I Double WW Barbs, Archon Wiz's and CoB WD's just aren't going to be there... but there was a slither of hope for CM Wiz.


Dunno about caps yet, need more gear to check them, No Shadow Wall skill, I'll ask a friend tomorrow when he is on about CM, pretty sure he has been playing his Wiz. Sorry not much help on these ones.

On the other hand, a new friend! Unfinished quest(he can't move/attack or be attacked) but I think they should keep the Demon name. http://i.imgur.com/xrEDIbh.jpg
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New Affex Orberter Spawns floatly gloabs of lightning that really hurt, slow moving though. http://i.imgur.com/fCXDDPH.jpg

and as they showed at Blizzcon, Realmwalkers are just just awesome to fight. http://i.imgur.com/51BZ6Pa.jpg
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As the DH is my favourite class i have to ask does the DH feel weak at all ??? As in not being able to handle the content.

And are you able to tank most of the damage you recieve or are you having to kite more than you used too ???


I'm only on normal atm but with Vengeance I'm not having an issue, pop it when things get hairy and everything dies. I'm yet to die at all. But again only on normal for now. Want to test what lvl you end up at by the end if on normal.
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Thanks for the answers mate.

Do Marquise gems drop in normal? Or is it only higher difficulties? I would assume that it might be at a higher rate in higher difficulties.
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Thanks for the answers mate.

Do Marquise gems drop in normal? Or is it only higher difficulties? I would assume that it might be at a higher rate in higher difficulties.


Some are saying this is just for beta, we may have to wait for a blue to confirm or when they release ros
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Thanks for the answers mate.

Do Marquise gems drop in normal? Or is it only higher difficulties? I would assume that it might be at a higher rate in higher difficulties.


For now they drop in normal, I finished my normal playthrough last night so tonight I'll start my harder playthrough.

It's not so much that people think it's 'just for beta' it's more that anything in beta can change before live, but I'd be surprised if it did.
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Twitter: @Narull | ANZ Diablo III MVP
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There not spelling mistakes, Im speaking 'Ye Old English'
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as they showed at Blizzcon, Realmwalkers are just just awesome to fight. http://i.imgur.com/51BZ6Pa.jpg


LOL - he looks a bit like a skylander giant that my son has!
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I like the sound of these new monsters the spawn more mobs.

Narull are there any new locations that could be prepped and farmed like we are currently doing in the Crypt runs?

Edit: Keep up the screen shots, its much better getting these pics then having to watch heaps of live stream just to see one good bit.
Edited by JJE#1799 on 11/21/2013 3:03 PM PST
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Ok this new combo sucked hard. http://i.imgur.com/D0cYFxE.jpg

Vampiric and Frozen is not s o bad but Jailer and then dropping Thunderstorm SUCKED, Thunderstorm is just as it says a storm on top of you that does instant damage, now my stats are below and I know it's nothing great yet as I don't have much new gear but Thunderstorm 2 shot me.

http://i.imgur.com/VN6heca.jpg

I'm not saying its OP, but this is on Master difficulty which is the 2nd highest, so it's only gonna get worse! I don't want them to nerf it because that would suck once we are geared, this is more a warning for those handling MP10 I think these new difficulties will be harder.
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Been doing bounties tonight, being able to jump between acts with out leaving the game is amazing and the rewards are good.

New legendary http://i.imgur.com/DqvU0be.jpg

New rare(the dex can be rerolled) shows that smart drops don't effect everything but a lot of things. http://i.imgur.com/qOFcArw.jpg

Made a new build using the legendary quiver I got, 5 Sentries, 6 Spike Traps, 3 Caltrops awesome kiting build. http://i.imgur.com/ECsE59o.jpg

Oh and Demon Hunters look like Shredder from TMNT now. http://i.imgur.com/R8LcCCL.jpg http://i.imgur.com/hR9lFKy.jpg (I can't be the only one who can see it)

I've been doing this on Expert and going well, Master is hard that's for sure, haven't even tried Master 2 yet.
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Twitter: @Narull | ANZ Diablo III MVP
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There not spelling mistakes, Im speaking 'Ye Old English'
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Christ, she does look like Shredder! So very jealous here... keep the goodies coming mate :-)
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11/22/2013 01:48 AMPosted by Narull
New legendary http://i.imgur.com/DqvU0be.jpg


11/22/2013 01:48 AMPosted by Narull
New rare(the dex can be rerolled) shows that smart drops don't effect everything but a lot of things. http://i.imgur.com/qOFcArw.jpg


2 problems that still exist with loot 2.0:

1) Total affix count as low as 6 - it's stingy. Why not 9 or 10?

2) 2.5% chance to fear - useless (or in this case, very low proc chance) affixes still exist. It needs to be bumped up to 15% to be considered adequate. It pigeonholes these affixes into nothing more than something to reroll without having to think about it.
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Personally I'd hate 9 or 10 affixes on things, would make the choice of enchanting too hard(it's already annoying at times) and would make it too hard to choose what to use.

The fear proc can be rerolled up to 5%(of any of the impairing affixes stun/freeze etc), but I think the point is to stop them being OP. I'm currently trialing to 1 handers with 4% stun on both and it's proccing like crazy, it would be insane if it was 15% each.

But that's just my counter argument, tis a discussion forum afterall.
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Twitter: @Narull | ANZ Diablo III MVP
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There not spelling mistakes, Im speaking 'Ye Old English'
Edited by Narull#6634 on 11/22/2013 3:19 AM PST
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