I mean if Riot can do it for League of Legends - what is stopping Blizzard doing it for D3, WoW, SC...?
12/16/2013 04:08 PMPosted by NickBaldyMHigh cost of doing said hosting in the region... low customer base... the lack of return from said cost....
I wish they would too - but it seems that we have to live with 300ms on a good day... AND frequent 1500ms + spikes during beta / RoS testing.
Such is life.
12/16/2013 04:37 PMPosted by CrushedaznI can play on 250-300ms, I just get a lot of rubber banding... which is really !@#$ty if I wanna play HC.
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