I would like to preface this post with my sincerest gratitude to everyone involved with making this patch happen. It's exactly what I've been waiting for, and it even added some more positive changes that I never even knew could be awesome.
That being said, I would like to discuss the trading restriction.
I believe I understand the reasoning behind it all. It makes players be more involved with each other, and makes it heaps better to enjoy the game in my opinion. While it's fun to play alone, synergizing skills and watching the seizure inducing results is always fun. So, now, we get even bigger buffs to xp, and made legendaries awesome but wait, there's more!
Act now and you and all your buddies get not one, not two, but 3 stacks of OMGZORZ xp buffs. Problems leveling your paragon before? Not anymore! With Blizzards new top of the line patch 2.0.1(a?). Kill the butcher, kill the butcher again, now kill the skeleton king, and look at that Inna's 4 piece skill! *audience gasps*
Anyway, hardcore digression, I propose a new change to the way things are going with trading.
With the new Clan feature, you can see what items your clan-mates have looted while you were off making money to pay rent, fill up gas on the way back home, get a flat tire, realize its 11 when you're home and you have work in 5 hours. But I ask, what is the point of seeing that stuff, if we can't trade them? Hey buddy nice BK ring, are you using it?....No?...Cool.............wish i had a stupid BK ring....
So why not let clan-mates have unlimited trading, or restricted trading (once a day/week), or extend the trade period time for clan members only.
This both stays consistent with the Blizzard (and my grandmother's) philosophy of "get out of the house and make some friends!" all the while re-introduces trading! Ok I'm done thanks.
Patch rocks, Trading should be back, Introduce a feature in Community/Clans that lets players trade with each other with little/no restriction.