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07/03/2014 02:20 PMPosted by KrakMonday, 21 January 2013
Blizzard chief creative officer Rob Pardo has jumped to Jay Wilson's defence in a 184-page Diablo 3 forum thread that turned nasty.
"If you still feel the need to dish out blame, then I would prefer you direct it at me," he wrote. "I was the executive producer on the project; I hired Jay and I gave him advice and direction throughout the development process. I was ultimately responsible for the game we released and take full responsibility for the quality of the result."
"The Diablo community deserves an even better game from Blizzard" Rob Pardo
not sure if related?
07/03/2014 12:05 PMPosted by Bryanw1995Is it too early to tell Bobby Kotick and Michael Morhaime to hire back the POE devs and set them loose on d3 expansions/d4?
07/03/2014 12:12 PMPosted by KwShinigamihe did a Hearthstone plug since that is where they can still make money.. all money made in D3 is done.
shame to be cynical but why plug that game and not say anything about playing at a higher level in D3? Ladders? etc?
he never really liked Diablo
07/03/2014 12:12 PMPosted by OldSchoolThe man claiming responsibility for the decisions that turned D3 from an awesome-looking PC-centric ARPG, into effectively the PC port of a console title, leaving? A lot depends on who replaces him, but it might be good news for this game, if whoever takes over Diablo's creative director file gives the development team the freedom they need to make this into the game it always should have been. I wonder if they'll maybe re-think the DRM decision now?
07/03/2014 02:39 PMPosted by Bryanw1995He wasn't creative director for just d3, but rather for all of blizzard.
07/03/2014 04:12 PMPosted by ShadowAegisOkay who of the big four along with any other D2 developer actually works for GGG.
07/03/2014 04:09 PMPosted by OldSchoolIf D3 isn't meeting Blizzard's expectations, and they needed to sacrifice someone to leep their shareholders sweet? Yes, maybe. I've been saying for some time that D3 may well have achieved the incredible feat of shrinking its fanbase while selling 15M copies; if Blizzard's coming to the same conclusion, then RP is where the buck would (and probably should) stop, at least for the time being.
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