Diablo® III

Aye (AoE) Shatter Palm Build!!

Try it while its hot (Live) because so far it's been pretty solid for T6 but on greater rifts it's not on same level as SWK. I feel like although I haven't perfected the build I should let people who have str/dex Invokers give it a try before 2.1 drops.

This was in response to a query I had on another thread, but it explains how the build works:

"I had heard Rime was proc'd by the thorns on Hack Axe, whose leg proc is thorns on attack. This interest was spawned after watching a Korean monk in GR 100 with Bar/Crus fairly legitimately clear the level. It appeared he was doing something with the Rimeheart to get it to proc more often and the barb clearly shows himself putting a Topaz in a weapon. He runs Avalance from the room behind while the monk, who was without a doubt excessively skilled, shatter palmed. Still not sure what the Crusader was doing tBH. I haven't seen it in a while.. anyway-

If you read Invokers (4) set it says your thorns now hits everything in a 15 yard radius. I figured maybe it will work on attack with Hack and it does. So obviously Invokers by itself makes that defense an AoE proc so if anything is frozen there is a chance that it could shatter (live) or take 10k Weapon Damage Cold (PTR). It seemed apparent right away that it was working for on hit to make an AoE proc chance for everything frozen around me.

*( I had tried Death's Bargain [ Life per Second ~800% WD to everything within X radius pants no longer gain LPS.. they are bounty reward ] pants beforehand and couldnt manage to keep something frozen long enough to tell if it was me proc'ing Rime or the pants. I would lean towards no, even though it seemed to. Everytime my enchantress froze something I never saw a shatter just from them being frozen near me. )

First I just made sure that there were white numbers appearing on enemies of both sides of me when I would attack (thorns application). Then making sure I got some of those frozen and on film and me attacking a completely opposite direction so that I couldn't have proc'd just with WotHF Fists of Fury (which is our best proc rate spell I know of). Now when I say that thorns has a proc chance I am not saying its extremely high although there are times I've ran into white groups and insta shatter-- usually running palm so whatever didn't get shattered got blown up. Had to resist temptation for test.

Now keep in mind I have Int Invoker's which isn't optimal for ZDPS Live or DPS cold monk 2.1 BUT:

Live it works fairly well (I just have to run Hard Target in 6 to make up for armor loss):
Mind you this is first video I ever uploaded and it's purely just to see it work definitively not to show its viability.

https://www.youtube.com/watch?v=z6TxBt8ZIQU

There's 3 parts where I can clearly enough see that I was hitting a mob with Way of Hundred Fist it froze and it exploded behind me when attacking infont.. (First pack, best is prob :59s mark, and one right before end of video).

In this second video I am on PTR in Act IV.

https://www.youtube.com/watch?v=fqt625jhRLg

BTW I did kill that thing after so we're all clear.. lol. It just happened to be the clearest instance of Elite's taking damage behind me.. Remember they don't shatter on PTR its just 10,000% Weapon Damage at a lower than average proc and they need to be frozen so..

The problem has been on PTR apparently for whatever reason monsters are not staying frozen. Druin was testing this as well, and I think his conclusion was that frozen CC wasn't lasting long enough. To use this in Grifts you would want to be able to use it on the Rift Guardian which is possible its just extremely hard to keep an RG frozen. Even stun doesnt seem to be holding as long as it should or sometimes completely ignored on elites in PTR.

And that leaves me up to this thread where I am saying it makes more of a difference to use something that freezes more than gives extra proc chance to Rime. I have been using Azurewrath with my enchantress using an old one. It's actually working fairly well, but I haven't had enough time to really try it to any extent on greater rifts. Obviously ditch invokers if you do Azurewrath as it does not apply thorns ever.

(Sidenotes)

The topaz the Korean Barb was using is because it gives some thorns and he probably didn't have any on gear. Thorns at any amount will make this work it doesnt seem to matter how much or how little at least that I have found.

The other thing is I just don't know how besides avoidance Blizzard expects us to be able to do higher rifts team or not without any crowd control? I mean even with INVIS / Scrapz skills elemental can be fairly hard to avoid #Jailer "
Edited by Darth#1885 on 8/18/2014 1:07 PM PDT
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Good job on making this build, my question is how does this stack up against MGK builds. Can It match it in a general scenario against non white mob types or does the freeze resist on elites/champs reduce its effect that much?
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At first I thought I was killing as fast or faster than SWK with FD...

The RG though man.. Slows it down.

I did hit with minimal effort 28 GR .. but that was the only run thru. It could be used in 30 for sure I am not for certain how much higher than that.

On live I like it, On PTR for Grifts I use an azurewrath for freeze % which I hope to get on a belt that isnt 60 soon too. Thanks for taking the time to respond = )
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I thought so with that build, the idea is great, but it's easy to agree that the weaknesses are the fact that higher level greater rift will basically equal instant murder and as you already said the RG severely weakens its effectiveness.

I have an idea of how to make this build more effective in a different way I've been thinking of.

instead use
FoF
SW - master of wind
SSS - pandemonium
inner sanctuary - forbidden place
serenity - ascension
last one is free to choose but i would go with dashing strike for the utility personally

beacon
alracity
harmony
sixth sense

max cooldown build
borns/capt crims set
leorics crown
vigilante belt
hack
rimeheart
jewelry with cold rolls

I was thinking with this build that you can have much higher maintains of freeze to proc the rimeheart and between serenity and SSS you should be nearly immortal.
Thats what I think at least. what about you?
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It's not a bad idea but remember for Grifts time is the biggest factor,
SSS at max cooldown is still a fairly long wait. Plus you're talking about giving up Inna's.. "now that's dangerous stuff there Ted"

Id give it a try for sure.. The thing I would note is Mystic Ally for some reason instills more confidence in the freezing process than its 7 second partner.. Not sure why that is AoE attacks maybe?
Mystic Ally cold especially does a huge amount of damage.

Best thing would be that they just wiped out that whole 10% chance part and left it to a proc coefficient on frozen .. I'll keep my fingers crossed.

But FYI

Korean Monk was rank 174 on Miranae when I went to bed last night that means his Jewel does a proc for 8890 % Holy Weapon Damage I believe.. It was over 8.8k.
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That is banana's for the korean monk I heard about that earlier.

For having SSS in there I thought that it should work out very well because it would have a similar freeze effectiveness for your current set up but the difference would be that your be able to have more consistent freeze against the RG, since even if they are resistant to freeze they will still be frozen for a noticeable amount of time with SSS, long enough to be able to put 2-3 proc's of rimeheart. I would help do test also but, I lack the most important feature of this build. If/when I ever get my hands on a rimeheart I will love to try out the build you came up with though!
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