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Also on the WD, some spells now deal as % of weapon damage.
Haunt (Spirit) was 377 damage over 17 sec, now it is 500% weapon damage over 15 sec.
EDIT: Same applies to Wizard, spells now deal % of weapon damage instead of fixed min-max.
Edited by Hypersonic on 9/22/2011 6:36 PM PDT
It looks like they have some issues to work through still, but this is a step in the right direction.
- I no longer understand gold rune in entangling shot... how much does the shot cost now that it is a generator
- as stated before... strafe doesn't give a generation number, but shows a cost
-heavy increase on rapid fire hatred cost... but added 5% more damage
many more.... my brain hurts... I'll look at it in a week and make a new plan.
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