So, no direct response to the "item hunt" being the "garbage hunt" and so many have concluded to be futile. I am one maintenance Tuesday from quitting myself. If there is no item to find, there is no reason to play. The ilvl 63 drops are trash. Please address this with specifics.
You realize the reason that those occur is because of the sheer lunacy at the amount of items that drop in general right? If even 10% of the yellows that dropped were useful then everyone would skip the AH and no one would keep playing because they'd have maxed out all their gear.
Gaming is an emotional experience. Games play into our emotions to generate a pleasurable sensation. That list would include thrill, speed, excitement, fear, power, etc.
Now, answer this honestly. Do you find a resplendant chest to be very respendent? I find them disappointing.
Do you find after having 3 deaths to down a hard pack and picking up your ilvl(doesn't matter) loot and using ID to reveal garbage exciting? I find it disappointing.
Do you find IDing your 4000th ilvl 62+ rare to be garbage rewarding? I find it disappointing.
Do you wonder why the word "disappointed" has been used in SO many posts? Simple. It is the emotion produced most often by the game. It gets reinforced every 3-5 minutes of gameplay. The overwhelming sense of disappointment starts to take hold and the game gets labeled a disappointment. It's as if they have never heard of psychology.
Do you know how we get a rat to press a lever? We make that lever drop food. Stop dropping food and tell me what your rat will do after 1 month. Plain facts that MOST people accept as logic. I do your leave room there for your opinion though.
In some ways, I think Blizzard has confused technically exciting with emotionally exciting. It may be uber cool to use your gaming engine to do technically wonderful things which have never been done before. If you are a gaming programmer, you might be able to have countless hours of enjoyment discussing that code and it's inner workings. I am a gamer. If that wonderful code produces negative emotions, expect a negative client. Also plain logic most would accept as FACT. But, again, I leave room for your opinion.