Thanks for the replies, so far. :)
My logs and system information is in the end of my post.
I've done the following:
* Tested the SSD disk and also repaired permissions and checked the file system. No errors at all.
* Booted into safe mode and rebooted into normal mode again to get rid of the "mdworker: Unable to talk to lsboxd" message.
* Left the computer off during the day (so it was cold to the touch) and booted it up and immediately started D3 and the lag was there from start. Quit D3 and checked temperatures, no temperature was over 65°C so it was pretty cool.
* Played "Trine 2" for a long time so fans got spinning more than they do with D3, no problems at all.
* Checked activity monitor, and I don't have anything that hogs the CPU in the background.
Is anyone else running D3 on a Macbook Pro 15" Retina without these problems since 1.0.5.a?
I can't find anything wrong with the computer at all except those messages in the log below.
I think the stuttering sound is enhancing the "lag feeling", the actual lag maybe is about 1/5 second but when the sound stuttering appears it sort of restarts all sound. So even the background music is cutoff and starts from the beginning.
It even happened a couple of times without any mobs/monsters on screen, just me walking.
At first I thought there was a sound effect from a specific drop (like when a gem drops) but I can't find anything it has in common. Tried it with music disabled but it's still there just less noticeable because then I can't hear the music restart.
My computer is fairly clean and standard installation and the annoying problem came immediately after the patch.
System Software Overview:
System Version: OS X 10.8.2 (12C60)
Kernel Version: Darwin 12.2.0
Time since boot: 2:20
Model Name: MacBook Pro
Model Identifier: MacBookPro10,1
Processor Name: Intel Core i7
Processor Speed: 2,6 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 6 MB
Memory: 16 GB
Boot ROM Version: MBP101.00EE.B02
SMC Version (system): 2.3f32
Intel HD Graphics 4000:
Chipset Model: Intel HD Graphics 4000
VRAM (Total): 512 MB
Vendor: Intel (0x8086)
Device ID: 0x0166
Revision ID: 0x0009
gMux Version: 3.2.19 [3.2.8]
NVIDIA GeForce GT 650M:
Chipset Model: NVIDIA GeForce GT 650M
PCIe Lane Width: x8
VRAM (Total): 1024 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0fd5
Revision ID: 0x00a2
ROM Revision: 3688
gMux Version: 3.2.19 [3.2.8]
Display Type: LCD
Resolution: 2880 X 1800
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Connection Type: DisplayPort
Input Source ID: com.apple.keylayout.Swedish-Pro
Keyboard Layout: ISO
OS X Log files since starting Diablo and quitting
There were several stutters and I know that one stutter happened 20:02 and one 20:04.
2012-10-29 20:01:49,086 Diablo III Launcher: Current process is NOT running as Admin: -60007
2012-10-29 20:01:49,000 kernel: CODE SIGNING: cs_invalid_page(0x1000): p=365[Blizzard Launche] clearing CS_VALID
2012-10-29 20:02:01,449 WindowServer: CGXMuxCapture: Starting
2012-10-29 20:02:01,450 WindowServer: CGXMuxCapture: Acquired
2012-10-29 20:02:01,450 WindowServer: Display 0x42803c0 captured by conn 0x12fbb
2012-10-29 20:02:01,500 Diablo III: *** WARNING: Method convertPointFromBase: in class NSView is deprecated on 10.7 and later. It should not be used in new applications.
2012-10-29 20:02:02,623 Diablo III: *** WARNING: Method convertRectToBase: in class NSView is deprecated on 10.7 and later. It should not be used in new applications.
2012-10-29 20:06:55,582 WindowServer: CGXMuxCapture: Released
2012-10-29 20:06:55,583 WindowServer: Display 0x42803c0 released by conn 0x12fbb
2012-10-29 20:06:55,587 WindowServer: MPAccessSurfaceForDisplayDevice: Set up page flip mode on display 0x042803c0 device: 0x1064b5320 isBackBuffered: 1 numComp: 3 numDisp: 3
2012-10-29 20:07:09,894 coreservicesd: SendFlattenedData, got error #268435459 (ipc/send) invalid destination port from ::mach_msg(), sending notification kLSNotifyApplicationDeath to notificationID=249
2012-10-29 20:07:34,704 com.apple.security.pboxd: Bug: 12C60: liblaunch.dylib + 23849 [2F71CAF8-6524-329E-AC56-C506658B4C0C]: 0x25
2012-10-29 20:07:34,749 com.apple.security.pboxd: CGSGetWindowTags: Invalid window 0xb4
2012-10-29 20:07:34,749 com.apple.security.pboxd: kCGErrorFailure: CGSSetHideOnDeact: error getting window tags
2012-10-29 20:07:34,897 com.apple.security.pboxd: *** WARNING: Method userSpaceScaleFactor in class NSWindow is deprecated on 10.7 and later. It should not be used in new applications. Use convertRectToBacking: instead.
Edited by Chairten#2658 on 10/29/2012 2:46 PM PDT