01/11/2013 08:00 PMPosted by MandlebarbVery nice! You guys mentioned wanting to increase the value of Brimstones... can your confirm/deny whether the recipe for the new account-bound gear and/or level of gems will require brimstones to craft?
2. It will now be a flat 5 seconds in Softcore.
Why the 5 second death timer? That INCREASES it from the level it is now. I admit sometimes when farming in MF gear I die = 3 sec timer. I don't have chain deaths continuously, from which this change would only be a benefit when I die 4 times or more. Dying once makes this change a 66% increase in the death penalty.
When it was announced that the death timer would be removed I had taken it to be a timer of ZERO upon death so I can immediately get back at it. Not that the increasing timer count after significant deaths is removed...
DONT DO THIS!!
01/11/2013 08:32 PMPosted by iBeLShI think i seen someone already ask, but can we expect to finally get to use some brimstone we have been stashing in the past couple months? It was said earlier you wanted to increase the use of them but i failed to see anything mentioned in those notes about them.
Do some of you guys just prowl the forum waiting for an opportunity to whine?
in 1.0.7 we're adding a new set of Rare crafting recipes that will create account-bound gloves, pants, wrists, a chest piece, and an amulet.
Patch looks amazing!
I'm curious to see the actual numbers for the XP change.
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01/11/2013 08:40 PMPosted by NilremWhat do you mean by actual numbers? You mean the numbers after the added percentage? Just confused because they show what the % will be changed to so a bit confused by what you meant.
These numbers are still being worked on. We're going to monitor how things play out on PTR and make adjustments as necessary.
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