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I've salvaged 100+ Hellfires, It is good to know that I lost 100+ Brim's lol
Also, the 1 Click ideas on gem crafting and maybe a ID All (unid items in inventory) would be nice.
About the Experience per MP Level. In the previous patch, it was better to speed run mp0-1 than to play high MP levels for experience.. Are the % ratios equivalent to the time spent on higher MP levels killing monsters than just running through mp0-1 without a scratch for us on the march to 100?
Edited by CramDeezNutz#1334 on 1/15/2013 10:35 AM PST
I'm actually kind of bummed at the decision to nerf reflect damage.
Yeah, it was probably the hardest thing in the game, but that's exactly it, it's the hardest thing. I can understand how terrifying it would be if you were playing Hardcore but I thought it was a an interesting challenge. And of course now everyone is going to be clamoring for the next hardest thing to be nerfed because it's totes "broken" and "unbalanced"
Is there any news on adding a gear swapping option on the new patch or in the near future?
I'm not thinking of entire gear swapping, maybe just for weapons so you can effectively kill Reflect Damage elites by combining the option of a high DPS 2 handed weapon with the one for 2 x 1 handers with Life steal or LOH.
Apologies if this was already addressed in this thread, it has so many pages...
can we get some colors to beams :)
- make them visible on minimap + full map (they are...?)
- make pings different colors (white, gold, green) < yes!!!
- make pings permanent until they are picked up <<<<<<<< YES!!!
- at least make them different than flag ping <<<<<YES!! lol
Edited by Static#1710 on 1/16/2013 10:47 AM PST
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