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Just read off DiabloFans about sneaks of the up coming patch.
Lol, yeah I can tell you have never played a monk. First off it's not half our resources it's about 75% for most of the good stuff, and saying that we get +100 spirit through a passive so that makes it "ok" is just stupid --> hello that uses up our only open passive slot. Secondly monks have the worst resource regeneration. It takes forever to get up to that 100 when ALL YOUR OTHER SKILLS USE SPIRIT TOO.
I think if you buy diablo to duel, you'll be disappointed. For PvE, Diablo is somewhat class-imbalanced -- every class can play every part of the game, but some classes can do it a lot easier (or cheaper/earlier) than others.
However, for PvP, Diablo is MASSIVELY imbalanced in two ways: gear can be overwhelming, and some classes are just WAY WAY WAY better than others as a starting point. By Blizzard's admission, it's not class balanced for PvP and will never be, because Diablo is first and foremost a PvE game.
The best skills are 100% immunity, invisibility, ultramobility, and arguably, range. Some classes have more of those attributes, some less, some virtually none.
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