01/29/2013 02:32 PMPosted by WolverineCrafting-Yes and no. Upgrades to interface + getting rid of materials froom inventory are good. But, currently its just salvage X items to roll X items. I beleive it should sway more towards NEEDING better materials to get items. Also I disagree with X items. Should be 1 item.
Hmpf we aren't going to meet a consensus on this one are we? ^^
How would you change the acquisition and spending of crafting materials? A little more detailed would be quite nice. Maybe we can learn from each other :P.
To be honest at the beginning the idea was a little bit different but i scratched it.
Depending on act items would have a chance to have a certain property added to them (not an affix, just an addition in it's name e.g. "chest of the sands" in act 2) and only those would be salvagable instead of every item. Could allow for some more diverse crafting materials and make players farm all acts.