I feel insulted.
Pls no negs
Your Wizard is an insult.
Oh and negged.................................... on that other forum.
The duels were kinda sad. I would expect a caster or ranged class to use hit and run tactics, but a barb playing like a ranged class is just wrong.
I had a feeling the pvp would suck, as there is too much burst damage, and not enough mitigation to cut off the overkill.
Now players will count as elites, so sojs will be a must have for dueling, as if damage isnt overly bursty as it is. I love pvp, but im thinking seriously about not even bothering because i cant afford billions in gear so i can play 1 shot fest, and even if i could, dueling looks so mindless and broken, that its just not worth it.
I guess ill have to get my competitive fix from quake. At least there is some skill involved...
01/30/2013 10:05 AMPosted by ImmortalKingA pay 2 win wizard got pwned by Moldran, doesn't surprise me at all.
Your comment about the billions is absolutely right. The key to PVP in D3 is having high EHP along with high DPS. Most farming / PVE specs are just pure DPS, but without any good EHP.
Well as we know to get good DPS AND EHP it's as simple as spending like 10x more for your equipment. Each piece costs a billion or w/e.
as expected pvp will be pay to win.
Also the lack of a game lobby and 4 player limit with no parties will cause it to sputter out.
D3 pvp won't endure as long as d2 pvp did.
01/30/2013 12:44 PMPosted by jenpeezeyI guess ill have to get my competitive fix from quake. At least there is some skill involved...
You could try PlanetSide 2.
01/31/2013 02:44 AMPosted by Kushie: if you reduce PvP damage by 75% universal reduction, then also reduce life steal to 20%(inferno penalty), Life on Hit reduced 50% + capped at 1.5k, Life Regen reduced 25% + capped at 3k, dodge capped at 75% max, block capped at 50% max, reduction from armor capped at 75%, reduction from resistance capped at 75%.
Im sorry but its people like this who will ruin Diablo3
Lifesteal and LoH do not to be nerfed or capped at all lifesteal is not that good in pvp, and proc rates make LoH balanced. LoH and LS cant be used when a player is stunned,feared, charmed, or trying to hit a invisible dh...so they do not need to be reduced.
As a Barb I can withstand a lot of dmg, but I have been killed in 2 shots ( less than 1 sec) by a 400k+ dps DH. But that is how pvp is supposed to be, I'll go 1v1 against monks where we fight for 1-2 mins before one of us can finally kill the other. That's why its fun, if you don't have those extremes what is the point?
But what your asking for is to have everything be the same, so all players have the same armor, all res, dodge, block...do you have any idea how stupid that sounds?
That's what makes our char's different from each other. one who wants to get 500k dps with 20k hp can do so....and another who wants 200k hp / 13k armor with 5k dps can do so.
IF you cap everything, there is no point to play anymore...why not just give us a char with gear already on them so every one is equal!
01/27/2013 07:47 PMPosted by KillerEliteThat just goes to show how OP barbs are. Notice his fury was always full. He was spamming sprint at a cost of 20 fury per use and he was still full. A 5 piece IK set bonus and the right passive skill and resources are not a problem. Weapon throw should cost 10 fury but with a -5 fury cost Ik belt and a -5 SOJ, he can spam weapon throw till the end of time. Weapon throw is deadly with a 50% chance to stun for 1.5 seconds. Not to mention fully buffed with WOTB a barb can hit 84% MS and be immune to CC for 15 seconds. How is any class supposed to duel that?
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