based on the previous thread
i tried to clean it up a bit, any edits, vocab changes whatever u guys think might get or question answered by devs would be appreciated, tbh im leaning towards posting question 1 over the others.
already asked by azodeus
Why are the Wizard's skills designed so poorly when taking into account the actual mechanics and physics of gameplay in Inferno?
^Channel and Melee range spells plague the Wizard skill set. Why? If we were typecast as a ranged character there would be more spells like the Witch Doctor and Demon Hunter. Instead we are found struggling somewhere in the middle.
Are you aware of Duping?
How do you plan on fixing Duping?
What are you going to do with all current Duped items?
Will you upgrade new drops to be better than all these current Dupes?
Will you let the Public know how Duping was done?
This crap is getting out of hand and destroying the game more than any buff/fix to the rest of the game. The whole point of the game is to FARM for loot. What's the point when there'sb 1000's of duped items in AH that you have 1/10 million chance of finding youself?