That's pure hilarity. 3 devs?
Based on the questions the community asked (and voted up in popularity), there were certain developers we needed to reach out to in order to get meaningful answers -- in this case, our system design group.
The Diablo III team is pretty big, but it's made up of multiple working parts, and most of the designers tend to specialize. Certainly, not everyone on the team has been sick, but a tech artist, for example, wouldn't be the correct person to ask about the crafting costs for new Rare recipes. Similarly, a UI engineer isn't going to be able to pontificate on the reasons why we buffed certain Monk skills in 1.0.7, but not others. Unfortunately, it was our system designers that bore the brunt of what we've dubbed the "zombie plague" (they share an office, so it's not a big surprise that they also shared the same nasty flu strain).
We know it sucks that we had to postpone posting the developer answers by a few days. We don't like it, either. But rather than rush the responses or get someone else who isn't responsible for that specific area of design to try to provide answers, we decided to wait until the right people were back in the office. We wanted to make sure that your questions were given that level of attention and respect.
Is the situation ideal? No. Is it the end of the world? Maybe (I've watched enough movies to know this is usually how zombie apocalypses start). But if it is, it's not because the first Ask the Devs round of answers has been delayed until Monday.