(3.01 aps // 55.5 cc // 16 apoc)
pre 1.07 perm freeze (even single targets after winding up)
1.07 - perm freeze in elite or normal mob packs except when wicked wind hits fewer than one target then perm freeze becomes stutter lock and most elites seem to have a split second where they can perform an action after another elite dies nearby and/or they are the last one standing every 3 to 4 rotation cycles.
elites/ubers all act as if they have the "FAST" Affix and always get an ability off every stutter lock as opposed to when they used to just wiggle...
Tested several different techniques that worked previously but are no longer viable.
(all techniques assume that the two are close enough together to get hit by SA/EB/FN/DS)
-spamming WW over a single target either Zk or SB (the tornado skirt effect)
-having the mouse twitch between both characters alternating WW (Enemy Mob info UI strobe)
i was still able to get a perm freeze stun lock by tossing ww between them (Shift + spam without any target selected) and as soon as ZK died SB could "react" every 3-4 rotations as seen from from other elite packs. I have noticed that if SB is the only one left, you can still create a strong lock-down (solo or group) by teleporting slightly behind him every time he turns to face you. This way if he's hellbent on grabbing you, he will then use up his action by turning to face you again (assuming you can re-freeze fast enough). Obviously spamming teleport will use up an action slot of your own much like Slow time... so wormhole isn't the best choice unless you can control it and only teleport once when you need it (not 3-4 and have to wind up all over again). (Or like previous posters have mentioned, use bait)
let me know if this worked for you!