Anyway, I wondered for the longest time about a possible expansion to D3, and then I started wondering: What if there was a Diablo 4? So I decided to try my hand at creating Diablo 4. Mind you, this is all roughly a nut shell, but this is what I dream of...
Long ago, a schism in the High Heavens severed the bonds of the Angiris Council, inducing calamity all across the four horizons. While the holy realm struggles to regain order, the Burning Hells once again storm Sanctuary. The legendary heroes of the past, while unforgotten, live no more. But when Sanctuary teeters on the brink of extinction, new heroes emerge from the bloodbath with great power at their beck and call, and all the fury of mankind in their hearts. Tirelessly, these new heroes sweep across Sanctuary, eradicating humanity’s defilers with one great push, sending the demonic army, piece by piece, into a screaming plummet back to the Burning Hells, until the leader of the army makes his (or her) appearance.
Warlord (reminiscent of Diablo 2’s Barbarian / Diablo 1’s Warrior)
Cleric (reminiscent of Diablo 1: Hellfire’s Bard / Diablo 3's Monk)
Enchanter (reminiscent of Diablo 2’s Sorceress / Diablo 3’s Wizard)
Reaper (reminiscent of Diablo 2’s Necromancer / Diablo 3’s Demon Hunter)
Artisan (reminiscent of Diablo 1’s Rogue / Diablo 2’s Assassin / Diablo 2’s Amazon)
Hellborne (reminiscent of Diablo 2’s Druid / WarCraft 3’s Demon Hunter)
Seraph (reminiscent of Diablo 2’s Paladin)
Acts and Locations (Rough)
Act I: It’ll take place on the Skovos Isles – mankind’s final safe-haven – located south-southwest of the mainland territories, which are now widely occupied by the Burning Hells’ armies. It becomes clear right away that you, the player, are a Nephalem with a body, mind, and soul unhindered by the Worldstone, as it no longer exists. With the encroaching demon armies pushing across your borders, you’ve no choice but to throw yourself into the great bloodbath that awaits.
Act II: Having overcome one of the lesser Generals of the Burning Hells, you lead your people to the mainland. However, this is where you get to choose where to go for Act II. Will you travel to the Torajan Jungles, of the eastern side of the continent? Or will you travel to Kingsport, located on the western side? Depending on your choice, you will face whatever demonic General awaits you next on that side of the continent (while your Nephalem comrades take the other side by default, so the story goes) at the end of Act II.
Act III: If you chose to go to the Torajan Jungles on the eastern side of Sanctuary, you will have seen Viz-jun and the Sea of Light, Ureh in ruins, and you’ll have taken temporary refuge in Kurast before traveling northward past Gea Kul (destroyed), through Caldeum (where the General in Act II awaited you), and are now at the edge of the Borderlands, where you establish a vanguard before traveling on across the Dry Steppes, toward Scosglen.
If you chose to go to Kingsport, you made it to Duncraig before you were ambushed by powerful demons from Westmarch and Bramwell in the northwest. In the battle, you lost all of the people you were leading. You took heart, however, knowing that they died for a good cause, as you trekked on through the bloodstained battlefields past Tristram, across the Tamoe Mountains, and up to Ivgorod, where you will spend Act III besting the archdemons in the Dreadlands.
No matter what side you chose, a powerful Act III boss awaits you at the end.
And if you play online with friends, you can use a special magic stone to transport you to your fellow Nephalem’s side, on the other end of the continent.
(Continued in next post)