03/28/2013 12:20 PMPosted by LylirraWhile a larger party size may sound appealing in concept (and even in practice for other games), there are a number of factors which contributed to our belief that four players is really the ideal party size for Diablo III.
Or, how about you make it our choice? Huh? We should be able to create our own games and choose to limit (or not) the number of players allowed in game and whether or not followers should be allowed or not and whether or not trading should be allowed or not in the game. The only thing that should limit any of these sorts of considerations should be the technical aspect. So, can your servers just not handle 8 or 16 player games? Too busy screen? Why not add zoom in and zoom out and damage or accuracy nerf to ranges beyond the normal* screen size? I mean I could easily shoot down all the supposed arguments in favor of limiting it to 4 only.. but I don't want to waste my time, I doubt that you or the developers will listen.
In summary, I'm not buying your post. All the problems discussed could be worked out and some of them are debatable as to whether or not they're even issues at all.
You're babying this game down so much.. removing so much freedom from us players.. Why did we go down from 8 players per game max to 4 with technology improvements both on your end and on ours? It makes little to no sense technologically and that's honestly the best excuse I would give you guys to making such a move. Again, I totally disagree with your **let's decide what is fun for players instead of letting them decide for themselves** philosophy. In fact, I am offended by it and am sure many other players are too. Instead of deciding what is or isn't fun for us, why don't you let us the players try various things out...
Do you wish for me to more constructively respond to every one of your points? I will if I am promised that someone in Blizzard will actually take it to heart and test it out...otherwise, why should I waste my time?
I'll give you a quick example of your flawed thinking though:
But as group sizes get larger, the best player buffs would potentially need to be nerfed either by:
Making them to be weaker, and tuned around multiplayer (which is a similar approach to what World of Warcraft uses)
Or reducing the effect buffs have on other players (which is what Diablo II wound up having to do later)
So why? That's my question? Why nerf them at all? Why not continue, as you said earlier, to allow the contribution to the team to feel significant? Would it make the game too easy? Have the game auto adjust 1 MP level higher for every N players that joins the game. N could 1 or 2 or anything.. you could only start increasing MP past 4 players or start anything past 1 player. Point is.. there are ways to balance it all out. And then you say this will make the game less exciting because you'll only be chipping away at monster health? I think players understand this concept and if they don't like how that feels.. they'll create games limited to 3 or 4 players only.
I mean really there is an answer to every single one of those points that you or I should say Wyatt made...
Why not allow us to choose when creating our games the max players allowed and even allow us to change this number higher (not lower, that would cause issues) during game? Why not allow a better social interface and ability for people to join games types they want to or games with players they wish to play with.. like now but much more easily.. ? Why not allow a ton of things you removed from Diablo 2 just to gain more control over things rather than make them more fun for us? Why not allow us to decide whether or not we want every class represented in our games or not? Heck, the max should be at least 8 if not 16 or 20 so as to allow for more space for expansion introduced classes too..
I mean, really, where is the intelligence behind the current design philosophies of Blizzard in Diablo 3? I really am not trying to be insulting here, I really cannot see the merit in being so restrictive and dumbing things down so much when you could just let us decide for ourselves. If your servers are just lame and cannot handle it .. just confess.. you'll get a lot of hate but we'll forgive that so long as you're willing to remedy it in the future.. but we cannot forgive you trying to decide for us what is fun..